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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-02 01:27:18 +0200
committerGitHub <noreply@github.com>2023-07-02 01:27:18 +0200
commit515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch)
treeac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Renderer/Server/Splitter
parent0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff)
[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/Splitter')
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs22
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs10
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterState.cs10
3 files changed, 19 insertions, 23 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs
index 91877cdd..e408692a 100644
--- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs
+++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs
@@ -101,10 +101,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
return size;
}
- else
- {
- return size;
- }
+
+ return size;
}
/// <summary>
@@ -164,10 +162,10 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
{
ref SplitterState splitter = ref GetState(parameter.Id);
- splitter.Update(this, ref parameter, input.Slice(Unsafe.SizeOf<SplitterInParameter>()));
+ splitter.Update(this, ref parameter, input[Unsafe.SizeOf<SplitterInParameter>()..]);
}
- input = input.Slice(0x1C + (int)parameter.DestinationCount * 4);
+ input = input[(0x1C + parameter.DestinationCount * 4)..];
}
}
}
@@ -194,7 +192,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
destination.Update(parameter);
}
- input = input.Slice(Unsafe.SizeOf<SplitterDestinationInParameter>());
+ input = input[Unsafe.SizeOf<SplitterDestinationInParameter>()..];
}
}
}
@@ -229,12 +227,10 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
return true;
}
- else
- {
- consumedSize = 0;
- return false;
- }
+ consumedSize = 0;
+
+ return false;
}
/// <summary>
@@ -300,4 +296,4 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
}
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs
index c074e4a7..1faf7921 100644
--- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs
+++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs
@@ -65,7 +65,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
/// <summary>
/// Get the <see cref="Span{SplitterDestination}"/> of the next element or <see cref="Span{SplitterDestination}.Empty"/> if not present.
/// </summary>
- public Span<SplitterDestination> Next
+ public readonly Span<SplitterDestination> Next
{
get
{
@@ -138,7 +138,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
/// Return true if the <see cref="SplitterDestination"/> is used and has a destination.
/// </summary>
/// <returns>True if the <see cref="SplitterDestination"/> is used and has a destination.</returns>
- public bool IsConfigured()
+ public readonly bool IsConfigured()
{
return IsUsed && DestinationId != Constants.UnusedMixId;
}
@@ -160,8 +160,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
/// </summary>
public void ClearVolumes()
{
- MixBufferVolume.Fill(0);
- PreviousMixBufferVolume.Fill(0);
+ MixBufferVolume.Clear();
+ PreviousMixBufferVolume.Clear();
}
/// <summary>
@@ -190,4 +190,4 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
}
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterState.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterState.cs
index 15a0c6ba..e08ee9ea 100644
--- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterState.cs
+++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterState.cs
@@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
/// <summary>
/// Span to the first element of the linked list of <see cref="SplitterDestination"/>.
/// </summary>
- public Span<SplitterDestination> Destinations
+ public readonly Span<SplitterDestination> Destinations
{
get
{
@@ -63,7 +63,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
Id = id;
}
- public Span<SplitterDestination> GetData(int index)
+ public readonly Span<SplitterDestination> GetData(int index)
{
int i = 0;
@@ -95,7 +95,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
/// Utility function to apply a given <see cref="SpanAction{T, TArg}"/> to all <see cref="Destinations"/>.
/// </summary>
/// <param name="action">The action to execute on each elements.</param>
- private void ForEachDestination(SpanAction<SplitterDestination, int> action)
+ private readonly void ForEachDestination(SpanAction<SplitterDestination, int> action)
{
Span<SplitterDestination> temp = Destinations;
@@ -183,7 +183,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
/// <summary>
/// Update the internal state of this instance.
/// </summary>
- public void UpdateInternalState()
+ public readonly void UpdateInternalState()
{
ForEachDestination((destination, _) => destination[0].UpdateInternalState());
}
@@ -218,4 +218,4 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
}
}
}
-} \ No newline at end of file
+}