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| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-02 01:27:18 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-02 01:27:18 +0200 |
| commit | 515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch) | |
| tree | ac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Renderer/Server/Splitter | |
| parent | 0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff) | |
[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA2208 warnings
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Add comments to disabled warnings
* Remove a few unused parameters
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Address IDE0251 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* Fix naming rule violations, remove redundant code and fix build issues
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Add trailing commas
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Address review feedback
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/Splitter')
3 files changed, 19 insertions, 23 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs index 91877cdd..e408692a 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs @@ -101,10 +101,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter return size; } - else - { - return size; - } + + return size; } /// <summary> @@ -164,10 +162,10 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter { ref SplitterState splitter = ref GetState(parameter.Id); - splitter.Update(this, ref parameter, input.Slice(Unsafe.SizeOf<SplitterInParameter>())); + splitter.Update(this, ref parameter, input[Unsafe.SizeOf<SplitterInParameter>()..]); } - input = input.Slice(0x1C + (int)parameter.DestinationCount * 4); + input = input[(0x1C + parameter.DestinationCount * 4)..]; } } } @@ -194,7 +192,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter destination.Update(parameter); } - input = input.Slice(Unsafe.SizeOf<SplitterDestinationInParameter>()); + input = input[Unsafe.SizeOf<SplitterDestinationInParameter>()..]; } } } @@ -229,12 +227,10 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter return true; } - else - { - consumedSize = 0; - return false; - } + consumedSize = 0; + + return false; } /// <summary> @@ -300,4 +296,4 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter } } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs index c074e4a7..1faf7921 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs @@ -65,7 +65,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// <summary> /// Get the <see cref="Span{SplitterDestination}"/> of the next element or <see cref="Span{SplitterDestination}.Empty"/> if not present. /// </summary> - public Span<SplitterDestination> Next + public readonly Span<SplitterDestination> Next { get { @@ -138,7 +138,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// Return true if the <see cref="SplitterDestination"/> is used and has a destination. /// </summary> /// <returns>True if the <see cref="SplitterDestination"/> is used and has a destination.</returns> - public bool IsConfigured() + public readonly bool IsConfigured() { return IsUsed && DestinationId != Constants.UnusedMixId; } @@ -160,8 +160,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// </summary> public void ClearVolumes() { - MixBufferVolume.Fill(0); - PreviousMixBufferVolume.Fill(0); + MixBufferVolume.Clear(); + PreviousMixBufferVolume.Clear(); } /// <summary> @@ -190,4 +190,4 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter } } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterState.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterState.cs index 15a0c6ba..e08ee9ea 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterState.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterState.cs @@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// <summary> /// Span to the first element of the linked list of <see cref="SplitterDestination"/>. /// </summary> - public Span<SplitterDestination> Destinations + public readonly Span<SplitterDestination> Destinations { get { @@ -63,7 +63,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter Id = id; } - public Span<SplitterDestination> GetData(int index) + public readonly Span<SplitterDestination> GetData(int index) { int i = 0; @@ -95,7 +95,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// Utility function to apply a given <see cref="SpanAction{T, TArg}"/> to all <see cref="Destinations"/>. /// </summary> /// <param name="action">The action to execute on each elements.</param> - private void ForEachDestination(SpanAction<SplitterDestination, int> action) + private readonly void ForEachDestination(SpanAction<SplitterDestination, int> action) { Span<SplitterDestination> temp = Destinations; @@ -183,7 +183,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// <summary> /// Update the internal state of this instance. /// </summary> - public void UpdateInternalState() + public readonly void UpdateInternalState() { ForEachDestination((destination, _) => destination[0].UpdateInternalState()); } @@ -218,4 +218,4 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter } } } -}
\ No newline at end of file +} |
