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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Audio/Renderer/Parameter/Sink
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Parameter/Sink')
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Sink/CircularBufferParameter.cs62
-rw-r--r--src/Ryujinx.Audio/Renderer/Parameter/Sink/DeviceParameter.cs58
2 files changed, 120 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Sink/CircularBufferParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Sink/CircularBufferParameter.cs
new file mode 100644
index 00000000..7c02d65f
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Sink/CircularBufferParameter.cs
@@ -0,0 +1,62 @@
+using Ryujinx.Audio.Common;
+using Ryujinx.Audio.Renderer.Common;
+using Ryujinx.Common.Memory;
+using System.Runtime.InteropServices;
+
+using CpuAddress = System.UInt64;
+
+namespace Ryujinx.Audio.Renderer.Parameter.Sink
+{
+ /// <summary>
+ /// <see cref="SinkInParameter.SpecificData"/> for <see cref="SinkType.CircularBuffer"/>.
+ /// </summary>
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct CircularBufferParameter
+ {
+ /// <summary>
+ /// The CPU address of the user circular buffer.
+ /// </summary>
+ public CpuAddress BufferAddress;
+
+ /// <summary>
+ /// The size of the user circular buffer.
+ /// </summary>
+ public uint BufferSize;
+
+ /// <summary>
+ /// The total count of channels to output to the circular buffer.
+ /// </summary>
+ public uint InputCount;
+
+ /// <summary>
+ /// The target sample count to output per update in the circular buffer.
+ /// </summary>
+ public uint SampleCount;
+
+ /// <summary>
+ /// Last read offset on the CPU side.
+ /// </summary>
+ public uint LastReadOffset;
+
+ /// <summary>
+ /// The target <see cref="SampleFormat"/>.
+ /// </summary>
+ /// <remarks>Only <see cref="SampleFormat.PcmInt16"/> is supported.</remarks>
+ public SampleFormat SampleFormat;
+
+ /// <summary>
+ /// Reserved/padding.
+ /// </summary>
+ private unsafe fixed byte _reserved1[3];
+
+ /// <summary>
+ /// The input channels index that will be used.
+ /// </summary>
+ public Array6<byte> Input;
+
+ /// <summary>
+ /// Reserved/padding.
+ /// </summary>
+ private ushort _reserved2;
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Sink/DeviceParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Sink/DeviceParameter.cs
new file mode 100644
index 00000000..abeadacc
--- /dev/null
+++ b/src/Ryujinx.Audio/Renderer/Parameter/Sink/DeviceParameter.cs
@@ -0,0 +1,58 @@
+using Ryujinx.Common.Memory;
+using Ryujinx.Common.Utilities;
+using System;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Audio.Renderer.Parameter.Sink
+{
+ /// <summary>
+ /// <see cref="SinkInParameter.SpecificData"/> for <see cref="Common.SinkType.Device"/>.
+ /// </summary>
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct DeviceParameter
+ {
+ /// <summary>
+ /// Device name storage.
+ /// </summary>
+ private DeviceNameStruct _deviceName;
+
+ /// <summary>
+ /// Reserved/padding.
+ /// </summary>
+ private byte _padding;
+
+ /// <summary>
+ /// The total count of channels to output to the device.
+ /// </summary>
+ public uint InputCount;
+
+ /// <summary>
+ /// The input channels index that will be used.
+ /// </summary>
+ public Array6<byte> Input;
+
+ /// <summary>
+ /// Reserved/padding.
+ /// </summary>
+ private byte _reserved;
+
+ /// <summary>
+ /// Set to true if the user controls Surround to Stereo downmixing coefficients.
+ /// </summary>
+ [MarshalAs(UnmanagedType.I1)]
+ public bool DownMixParameterEnabled;
+
+ /// <summary>
+ /// The user Surround to Stereo downmixing coefficients.
+ /// </summary>
+ public Array4<float> DownMixParameter;
+
+ [StructLayout(LayoutKind.Sequential, Size = 0xFF, Pack = 1)]
+ private struct DeviceNameStruct { }
+
+ /// <summary>
+ /// The output device name.
+ /// </summary>
+ public Span<byte> DeviceName => SpanHelpers.AsSpan<DeviceNameStruct, byte>(ref _deviceName);
+ }
+} \ No newline at end of file