diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs')
| -rw-r--r-- | src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs new file mode 100644 index 00000000..bdd1ca45 --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Parameter/IEffectInParameter.cs @@ -0,0 +1,53 @@ +using Ryujinx.Audio.Renderer.Common; +using System; + +namespace Ryujinx.Audio.Renderer.Parameter +{ + /// <summary> + /// Generic interface to represent input information for an effect. + /// </summary> + public interface IEffectInParameter + { + /// <summary> + /// Type of the effect. + /// </summary> + EffectType Type { get; } + + /// <summary> + /// Set to true if the effect is new. + /// </summary> + bool IsNew { get; } + + /// <summary> + /// Set to true if the effect must be active. + /// </summary> + bool IsEnabled { get; } + + /// <summary> + /// The target mix id of the effect. + /// </summary> + int MixId { get; } + + /// <summary> + /// Address of the processing workbuffer. + /// </summary> + /// <remarks>This is additional data that could be required by the effect processing.</remarks> + ulong BufferBase { get; } + + /// <summary> + /// Size of the processing workbuffer. + /// </summary> + /// <remarks>This is additional data that could be required by the effect processing.</remarks> + ulong BufferSize { get; } + + /// <summary> + /// Position of the effect while processing effects. + /// </summary> + uint ProcessingOrder { get; } + + /// <summary> + /// Specific data changing depending of the <see cref="Type"/>. See also the <see cref="Effect"/> namespace. + /// </summary> + Span<byte> SpecificData { get; } + } +}
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