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| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-02 01:27:18 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-02 01:27:18 +0200 |
| commit | 515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch) | |
| tree | ac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Renderer/Parameter/Effect | |
| parent | 0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff) | |
[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA2208 warnings
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Add comments to disabled warnings
* Remove a few unused parameters
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Address IDE0251 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* Fix naming rule violations, remove redundant code and fix build issues
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Add trailing commas
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Address review feedback
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Parameter/Effect')
9 files changed, 21 insertions, 21 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/AuxiliaryBufferParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/AuxiliaryBufferParameter.cs index 36f28677..65f265a3 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/AuxiliaryBufferParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/AuxiliaryBufferParameter.cs @@ -81,4 +81,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// <remarks>This is unused.</remarks> public uint MixBufferSampleCount; } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/BiquadFilterEffectParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/BiquadFilterEffectParameter.cs index 73e0e9bb..b12a941a 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/BiquadFilterEffectParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/BiquadFilterEffectParameter.cs @@ -41,4 +41,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// </summary> public UsageState Status; } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/BufferMixerParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/BufferMixerParameter.cs index b03559eb..49b70e50 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/BufferMixerParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/BufferMixerParameter.cs @@ -29,4 +29,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// </summary> public uint MixesCount; } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs index 0be37608..1a936b0d 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs @@ -98,7 +98,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// Check if the <see cref="ChannelCount"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns> - public bool IsChannelCountValid() + public readonly bool IsChannelCountValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCount); } @@ -107,7 +107,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// Check if the <see cref="ChannelCountMax"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns> - public bool IsChannelCountMaxValid() + public readonly bool IsChannelCountMaxValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax); } diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/DelayParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/DelayParameter.cs index 72332c17..99c97d9d 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/DelayParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/DelayParameter.cs @@ -84,7 +84,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// Check if the <see cref="ChannelCount"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns> - public bool IsChannelCountValid() + public readonly bool IsChannelCountValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCount); } @@ -93,9 +93,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// Check if the <see cref="ChannelCountMax"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns> - public bool IsChannelCountMaxValid() + public readonly bool IsChannelCountMaxValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax); } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterParameter.cs index 0bce94a2..23ccb8c8 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterParameter.cs @@ -115,13 +115,13 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// <summary> /// Reserved/padding. /// </summary> - private byte _reserved; + private readonly byte _reserved; /// <summary> /// Check if the <see cref="ChannelCount"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns> - public bool IsChannelCountValid() + public readonly bool IsChannelCountValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCount); } @@ -130,9 +130,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// Check if the <see cref="ChannelCountMax"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns> - public bool IsChannelCountMaxValid() + public readonly bool IsChannelCountMaxValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax); } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterStatistics.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterStatistics.cs index f353f18d..97e2f39f 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterStatistics.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/LimiterStatistics.cs @@ -24,8 +24,8 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// </summary> public void Reset() { - InputMax.AsSpan().Fill(0.0f); + InputMax.AsSpan().Clear(); CompressionGainMin.AsSpan().Fill(1.0f); } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/Reverb3dParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/Reverb3dParameter.cs index c78ce595..d2cd7870 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/Reverb3dParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/Reverb3dParameter.cs @@ -33,7 +33,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// <summary> /// Reserved/unused. /// </summary> - private uint _reserved; + private readonly uint _reserved; /// <summary> /// The target sample rate. @@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// Check if the <see cref="ChannelCount"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns> - public bool IsChannelCountValid() + public readonly bool IsChannelCountValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCount); } @@ -119,9 +119,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// Check if the <see cref="ChannelCountMax"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns> - public bool IsChannelCountMaxValid() + public readonly bool IsChannelCountMaxValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax); } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/ReverbParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/ReverbParameter.cs index baf049fb..51ab156d 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/ReverbParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/ReverbParameter.cs @@ -102,7 +102,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// Check if the <see cref="ChannelCount"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns> - public bool IsChannelCountValid() + public readonly bool IsChannelCountValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCount); } @@ -111,9 +111,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect /// Check if the <see cref="ChannelCountMax"/> is valid. /// </summary> /// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns> - public bool IsChannelCountMaxValid() + public readonly bool IsChannelCountMaxValid() { return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax); } } -}
\ No newline at end of file +} |
