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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-02 01:27:18 +0200
committerGitHub <noreply@github.com>2023-07-02 01:27:18 +0200
commit515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch)
treeac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs
parent0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff)
[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs')
-rw-r--r--src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs
index 22919f1e..3f3806c3 100644
--- a/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs
+++ b/src/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs
@@ -6,14 +6,13 @@ using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Threading;
-
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
namespace Ryujinx.Audio.Backends.CompatLayer
{
public class CompatLayerHardwareDeviceDriver : IHardwareDeviceDriver
{
- private IHardwareDeviceDriver _realDriver;
+ private readonly IHardwareDeviceDriver _realDriver;
public static bool IsSupported => true;
@@ -24,6 +23,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
public void Dispose()
{
+ GC.SuppressFinalize(this);
_realDriver.Dispose();
}
@@ -49,7 +49,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
6 => SelectHardwareChannelCount(2),
2 => SelectHardwareChannelCount(1),
1 => throw new ArgumentException("No valid channel configuration found!"),
- _ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}")
+ _ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}"),
};
}
@@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
{
Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support audio input, fallback to dummy...");
- return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
+ return new DummyHardwareDeviceSessionInput(this, memoryManager);
}
throw new NotImplementedException();
@@ -138,12 +138,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
if (direction == Direction.Input)
{
- Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
+ Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
// TODO: We currently don't support audio input upsampling/downsampling, implement this.
realSession.Dispose();
- return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
+ return new DummyHardwareDeviceSessionInput(this, memoryManager);
}
// It must be a HardwareDeviceSessionOutputBase.
@@ -183,4 +183,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
return direction == Direction.Input || direction == Direction.Output;
}
}
-} \ No newline at end of file
+}