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authorgdkchan <gab.dark.100@gmail.com>2024-01-18 14:17:38 -0300
committerGitHub <noreply@github.com>2024-01-18 14:17:38 -0300
commit870d9599cc056e515dd63620fd10bf9fee4992ee (patch)
tree419862e34e111e69c6bf5acdfb96f026e75c8729 /src/ARMeilleure/Translation
parent2dbbc9bc05998baa94d7b1953d9e0ffc7f1651f8 (diff)
Change shader cache init wait method (#6131)
* Change shader cache init wait method * Make field readonly
Diffstat (limited to 'src/ARMeilleure/Translation')
-rw-r--r--src/ARMeilleure/Translation/Translator.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/ARMeilleure/Translation/Translator.cs b/src/ARMeilleure/Translation/Translator.cs
index 7f6a25b0..48c1a575 100644
--- a/src/ARMeilleure/Translation/Translator.cs
+++ b/src/ARMeilleure/Translation/Translator.cs
@@ -57,9 +57,6 @@ namespace ARMeilleure.Translation
private Thread[] _backgroundTranslationThreads;
private volatile int _threadCount;
- // FIXME: Remove this once the init logic of the emulator will be redone.
- public static readonly ManualResetEvent IsReadyForTranslation = new(false);
-
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, bool for64Bits)
{
_allocator = allocator;
@@ -100,8 +97,6 @@ namespace ARMeilleure.Translation
{
if (Interlocked.Increment(ref _threadCount) == 1)
{
- IsReadyForTranslation.WaitOne();
-
if (_ptc.State == PtcState.Enabled)
{
Debug.Assert(Functions.Count == 0);