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| author | Nicolas Abram <abramlujan@gmail.com> | 2024-03-13 17:26:19 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-13 17:26:19 -0300 |
| commit | d9a18919b051a3cfa4b3c9f5f2a2fb0e8eecfcd5 (patch) | |
| tree | 34727a718c30914eb795758926d228ce745f87bc /docs/coding-guidelines | |
| parent | 8354434a37abe28e587a3f515b1e2009d1b4e8c2 (diff) | |
Fix geometry shader passthrough issue (#6462)
* Fix geometry shader passthrough issue (Diagnosed by gdkchan)
* Fix whitespace formatting
* Fix whitespace formatting
* Bump shader cache version
* Don't apply PassthroughNV decorations to output geometry shader variables
Diffstat (limited to 'docs/coding-guidelines')
0 files changed, 0 insertions, 0 deletions
