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authorAlex0007 <Alex0007lolpvp@gmail.com>2024-01-23 02:10:25 +0400
committerGitHub <noreply@github.com>2024-01-22 23:10:25 +0100
commit34a9922b57b582fb18a670241f7efe43d4723fe7 (patch)
treed1bb89e235a1678487e73be1b3af0a01421e0788 /distribution/macos/shortcut-launch-script.sh
parent4df22eb86707005821a5012421a76b308bcc1989 (diff)
Fix architecture preference for MacOS game shortcuts (#6145)
* Fix architecture preference for MacOS game shortcuts * Detect arch and then pass it to script Co-authored-by: jcm <john.moody@coloradocollege.edu> * Remove old script write call in `CreateShortcutMacos` * Turn launch script into EmbeddedResource * Added final newline --------- Co-authored-by: jcm <john.moody@coloradocollege.edu>
Diffstat (limited to 'distribution/macos/shortcut-launch-script.sh')
-rw-r--r--distribution/macos/shortcut-launch-script.sh8
1 files changed, 8 insertions, 0 deletions
diff --git a/distribution/macos/shortcut-launch-script.sh b/distribution/macos/shortcut-launch-script.sh
new file mode 100644
index 00000000..784d780a
--- /dev/null
+++ b/distribution/macos/shortcut-launch-script.sh
@@ -0,0 +1,8 @@
+#!/bin/sh
+launch_arch="$(uname -m)"
+if [ "$(sysctl -in sysctl.proc_translated)" = "1" ]
+then
+ launch_arch="arm64"
+fi
+
+arch -$launch_arch {0} {1}