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authorNitroTears <73270647+NitroTears@users.noreply.github.com>2023-04-16 11:03:35 +1000
committerGitHub <noreply@github.com>2023-04-16 01:03:35 +0000
commitc5258cf082b10f335f81487f22b7eeb86075e09e (patch)
tree2909f61284f29cd86f75f40020ea69cc6447730c /Ryujinx.Ui.Common/Configuration/Ui
parent5c89e22bb98072adc240c2eb2d26d25fa119fe7d (diff)
Ability to hide file types in Game List (#4555)
* Added HiddenFileTypes to config state, and check to file enumeration * Added hiddenfiletypes checkboxes to the UI * Added Ava version of HiddenFileTypes * Inverted Hide to Show with file types, minor formatting * all variables with a reference to 'hidden' is now 'shown' * one more variable name changed * review feedback * added FileTypes extension methof to get the correlating config value * moved extension method to new folder and file in Ryujinx.Ui.Common * added default case for ToggleFileType * changed exception type to OutOfRangeException
Diffstat (limited to 'Ryujinx.Ui.Common/Configuration/Ui')
-rw-r--r--Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs b/Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs
new file mode 100644
index 00000000..c0b76e85
--- /dev/null
+++ b/Ryujinx.Ui.Common/Configuration/Ui/ShownFileTypes.cs
@@ -0,0 +1,12 @@
+namespace Ryujinx.Ui.Common.Configuration.Ui
+{
+ public struct ShownFileTypes
+ {
+ public bool NSP { get; set; }
+ public bool PFS0 { get; set; }
+ public bool XCI { get; set; }
+ public bool NCA { get; set; }
+ public bool NRO { get; set; }
+ public bool NSO { get; set; }
+ }
+}