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| author | Alex Barney <thealexbarney@gmail.com> | 2018-10-30 19:43:02 -0600 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-10-30 22:43:02 -0300 |
| commit | 9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch) | |
| tree | 0c97425aeb311c142bc92a6fcc503cb2c07d4376 /Ryujinx.Tests/Cpu/CpuTestSimdShImm.cs | |
| parent | 5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff) | |
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project
* Change naming convention for ChocolArm64 project
* Fix NaN
* Remove unneeded this. from Ryujinx project
* Adjust naming from new PRs
* Name changes based on feedback
* How did this get removed?
* Rebasing fix
* Change FP enum case
* Remove prefix from ChocolArm64 classes - Part 1
* Remove prefix from ChocolArm64 classes - Part 2
* Fix alignment from last commit's renaming
* Rename namespaces
* Rename stragglers
* Fix alignment
* Rename OpCode class
* Missed a few
* Adjust alignment
Diffstat (limited to 'Ryujinx.Tests/Cpu/CpuTestSimdShImm.cs')
| -rw-r--r-- | Ryujinx.Tests/Cpu/CpuTestSimdShImm.cs | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/Ryujinx.Tests/Cpu/CpuTestSimdShImm.cs b/Ryujinx.Tests/Cpu/CpuTestSimdShImm.cs index edc50d4d..7ae41b4e 100644 --- a/Ryujinx.Tests/Cpu/CpuTestSimdShImm.cs +++ b/Ryujinx.Tests/Cpu/CpuTestSimdShImm.cs @@ -251,7 +251,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0(A); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -274,7 +274,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A * Q); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -297,7 +297,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A * Q); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -320,7 +320,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A * Q); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -341,7 +341,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -362,7 +362,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0(A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -385,7 +385,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A * Q); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -408,7 +408,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A * Q); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -431,7 +431,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A * Q); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -452,7 +452,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -475,7 +475,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -498,7 +498,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -521,7 +521,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0E1(A, A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(); } @@ -542,7 +542,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0(A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -563,7 +563,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0(A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -584,7 +584,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0(A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -607,7 +607,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0(A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -630,7 +630,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0(A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -653,7 +653,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V0 = MakeVectorE0E1(Z, Z); Vector128<float> V1 = MakeVectorE0(A); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } |
