diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2018-10-30 19:43:02 -0600 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-10-30 22:43:02 -0300 |
| commit | 9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch) | |
| tree | 0c97425aeb311c142bc92a6fcc503cb2c07d4376 /Ryujinx.Tests/Cpu/CpuTestSimdRegElemF.cs | |
| parent | 5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff) | |
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project
* Change naming convention for ChocolArm64 project
* Fix NaN
* Remove unneeded this. from Ryujinx project
* Adjust naming from new PRs
* Name changes based on feedback
* How did this get removed?
* Rebasing fix
* Change FP enum case
* Remove prefix from ChocolArm64 classes - Part 1
* Remove prefix from ChocolArm64 classes - Part 2
* Fix alignment from last commit's renaming
* Rename namespaces
* Rename stragglers
* Fix alignment
* Rename OpCode class
* Missed a few
* Adjust alignment
Diffstat (limited to 'Ryujinx.Tests/Cpu/CpuTestSimdRegElemF.cs')
| -rw-r--r-- | Ryujinx.Tests/Cpu/CpuTestSimdRegElemF.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Ryujinx.Tests/Cpu/CpuTestSimdRegElemF.cs b/Ryujinx.Tests/Cpu/CpuTestSimdRegElemF.cs index 3945cce1..e9591a19 100644 --- a/Ryujinx.Tests/Cpu/CpuTestSimdRegElemF.cs +++ b/Ryujinx.Tests/Cpu/CpuTestSimdRegElemF.cs @@ -238,7 +238,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_S); } @@ -260,7 +260,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_D); } @@ -289,7 +289,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_S); } @@ -315,7 +315,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_D); } @@ -338,7 +338,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC); } @@ -360,7 +360,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC); } @@ -389,7 +389,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC); } @@ -415,7 +415,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC); } |
