diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2018-10-30 19:43:02 -0600 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-10-30 22:43:02 -0300 |
| commit | 9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch) | |
| tree | 0c97425aeb311c142bc92a6fcc503cb2c07d4376 /Ryujinx.Tests/Cpu/CpuTestSimdReg.cs | |
| parent | 5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff) | |
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project
* Change naming convention for ChocolArm64 project
* Fix NaN
* Remove unneeded this. from Ryujinx project
* Adjust naming from new PRs
* Name changes based on feedback
* How did this get removed?
* Rebasing fix
* Change FP enum case
* Remove prefix from ChocolArm64 classes - Part 1
* Remove prefix from ChocolArm64 classes - Part 2
* Fix alignment from last commit's renaming
* Rename namespaces
* Rename stragglers
* Fix alignment
* Rename OpCode class
* Missed a few
* Adjust alignment
Diffstat (limited to 'Ryujinx.Tests/Cpu/CpuTestSimdReg.cs')
| -rw-r--r-- | Ryujinx.Tests/Cpu/CpuTestSimdReg.cs | 296 |
1 files changed, 148 insertions, 148 deletions
diff --git a/Ryujinx.Tests/Cpu/CpuTestSimdReg.cs b/Ryujinx.Tests/Cpu/CpuTestSimdReg.cs index e986d7f6..3f0188cc 100644 --- a/Ryujinx.Tests/Cpu/CpuTestSimdReg.cs +++ b/Ryujinx.Tests/Cpu/CpuTestSimdReg.cs @@ -397,7 +397,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -419,7 +419,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -441,7 +441,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -463,7 +463,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -485,7 +485,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -507,7 +507,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -529,7 +529,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -549,7 +549,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -569,7 +569,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -589,7 +589,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -609,7 +609,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -629,7 +629,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -649,7 +649,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -669,7 +669,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -689,7 +689,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -709,7 +709,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -729,7 +729,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -749,7 +749,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -771,7 +771,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -793,7 +793,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -813,7 +813,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -835,7 +835,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -857,7 +857,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -877,7 +877,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -899,7 +899,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -921,7 +921,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -941,7 +941,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -963,7 +963,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -985,7 +985,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1005,7 +1005,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1027,7 +1027,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1049,7 +1049,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1069,7 +1069,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1091,7 +1091,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1113,7 +1113,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1133,7 +1133,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1153,7 +1153,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1170,7 +1170,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC | FPSR.DZC); } @@ -1187,7 +1187,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC | FPSR.DZC); } @@ -1211,7 +1211,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC | FPSR.DZC); } @@ -1233,7 +1233,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC | FPSR.DZC); } @@ -1252,7 +1252,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, V3: V3, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, V3: V3, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_S); } @@ -1271,7 +1271,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, V3: V3, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, V3: V3, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_D); } @@ -1288,7 +1288,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC); } @@ -1305,7 +1305,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC); } @@ -1329,7 +1329,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC); } @@ -1351,7 +1351,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FpsrMask: FPSR.IOC); } @@ -1368,7 +1368,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_S); } @@ -1385,7 +1385,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_D); } @@ -1409,7 +1409,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_S); } @@ -1431,7 +1431,7 @@ namespace Ryujinx.Tests.Cpu int Fpcr = (int)TestContext.CurrentContext.Random.NextUInt() & (1 << (int)FPCR.DN); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2, Fpcr: Fpcr); CompareAgainstUnicorn(FPSR.IOC, FpSkips.IfUnderflow, FpTolerances.UpToOneUlps_D); } @@ -1451,7 +1451,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1471,7 +1471,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1491,7 +1491,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1511,7 +1511,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1533,7 +1533,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1555,7 +1555,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1577,7 +1577,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1599,7 +1599,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1621,7 +1621,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1643,7 +1643,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1665,7 +1665,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1687,7 +1687,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1709,7 +1709,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1731,7 +1731,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1753,7 +1753,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1775,7 +1775,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1797,7 +1797,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1819,7 +1819,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1841,7 +1841,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1863,7 +1863,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1883,7 +1883,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A0, A1); Vector128<float> V2 = MakeVectorE0E1(B0, B1); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1903,7 +1903,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A0, A1); Vector128<float> V2 = MakeVectorE0E1(B0, B1); - AThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcodes, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1925,7 +1925,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1947,7 +1947,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1969,7 +1969,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -1991,7 +1991,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2013,7 +2013,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2035,7 +2035,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2057,7 +2057,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2079,7 +2079,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2101,7 +2101,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2123,7 +2123,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2145,7 +2145,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2167,7 +2167,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2189,7 +2189,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2211,7 +2211,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2233,7 +2233,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2255,7 +2255,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2277,7 +2277,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2299,7 +2299,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2321,7 +2321,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2343,7 +2343,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -2365,7 +2365,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2387,7 +2387,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2409,7 +2409,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2431,7 +2431,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2453,7 +2453,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2475,7 +2475,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2495,7 +2495,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2517,7 +2517,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2539,7 +2539,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2561,7 +2561,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2583,7 +2583,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2605,7 +2605,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2627,7 +2627,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2649,7 +2649,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2671,7 +2671,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2693,7 +2693,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2715,7 +2715,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2737,7 +2737,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2759,7 +2759,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2781,7 +2781,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2803,7 +2803,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2825,7 +2825,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2847,7 +2847,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2869,7 +2869,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2891,7 +2891,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2913,7 +2913,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2935,7 +2935,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2957,7 +2957,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -2979,7 +2979,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3001,7 +3001,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3023,7 +3023,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3045,7 +3045,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3067,7 +3067,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3089,7 +3089,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3111,7 +3111,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3133,7 +3133,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -3155,7 +3155,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -3177,7 +3177,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -3199,7 +3199,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -3221,7 +3221,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -3243,7 +3243,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(FpsrMask: FPSR.QC); } @@ -3265,7 +3265,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3287,7 +3287,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3309,7 +3309,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3331,7 +3331,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE1(A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3353,7 +3353,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3375,7 +3375,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE1(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3397,7 +3397,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3419,7 +3419,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3441,7 +3441,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3463,7 +3463,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3485,7 +3485,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3507,7 +3507,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3529,7 +3529,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0(A); Vector128<float> V2 = MakeVectorE0(B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } @@ -3551,7 +3551,7 @@ namespace Ryujinx.Tests.Cpu Vector128<float> V1 = MakeVectorE0E1(A, A); Vector128<float> V2 = MakeVectorE0E1(B, B); - AThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); + CpuThreadState ThreadState = SingleOpcode(Opcode, V0: V0, V1: V1, V2: V2); CompareAgainstUnicorn(); } |
