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authorgdkchan <gab.dark.100@gmail.com>2018-06-10 21:46:42 -0300
committergdkchan <gab.dark.100@gmail.com>2018-06-10 21:46:42 -0300
commit76f3b1b3a4637ec72abfbb8cbc0679f2e0ca838f (patch)
tree0411b709de31c1c0517763512df8eeb9f7491bc9 /Ryujinx.ShaderTools/Memory.cs
parent518fe799da6dd4f12c58c9e6e174767effb0b868 (diff)
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
Diffstat (limited to 'Ryujinx.ShaderTools/Memory.cs')
-rw-r--r--Ryujinx.ShaderTools/Memory.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/Ryujinx.ShaderTools/Memory.cs b/Ryujinx.ShaderTools/Memory.cs
new file mode 100644
index 00000000..f801ab39
--- /dev/null
+++ b/Ryujinx.ShaderTools/Memory.cs
@@ -0,0 +1,26 @@
+using Ryujinx.Graphics.Gal;
+using System.IO;
+
+namespace Ryujinx.ShaderTools
+{
+ class Memory : IGalMemory
+ {
+ private Stream BaseStream;
+
+ private BinaryReader Reader;
+
+ public Memory(Stream BaseStream)
+ {
+ this.BaseStream = BaseStream;
+
+ Reader = new BinaryReader(BaseStream);
+ }
+
+ public int ReadInt32(long Position)
+ {
+ BaseStream.Seek(Position, SeekOrigin.Begin);
+
+ return Reader.ReadInt32();
+ }
+ }
+}