diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2019-07-01 21:39:22 -0500 |
|---|---|---|
| committer | Ac_K <Acoustik666@gmail.com> | 2019-07-02 04:39:22 +0200 |
| commit | b2b736abc2569ab5d8199da666aef8d8394844a0 (patch) | |
| tree | 88bcc2ae4fb0d4161c95df2cd7edb12388de922a /Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs | |
| parent | 10c74182babaf8cf6bedaeffd64c3109df4ea816 (diff) | |
Misc cleanup (#708)
* Fix typos
* Remove unneeded using statements
* Enforce var style more
* Remove redundant qualifiers
* Fix some indentation
* Disable naming warnings on files with external enum names
* Fix build
* Mass find & replace for comments with no spacing
* Standardize todo capitalization and for/if spacing
Diffstat (limited to 'Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs')
| -rw-r--r-- | Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs b/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs index e64c9da3..32846977 100644 --- a/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs +++ b/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs @@ -36,7 +36,7 @@ namespace Ryujinx.Profiler.UI.SharpFontHelpers private string GetFontPath() { - string fontFolder = System.Environment.GetFolderPath(Environment.SpecialFolder.Fonts); + string fontFolder = Environment.GetFolderPath(Environment.SpecialFolder.Fonts); // Only uses Arial, add more fonts here if wanted string path = Path.Combine(fontFolder, "arial.ttf"); @@ -48,7 +48,7 @@ namespace Ryujinx.Profiler.UI.SharpFontHelpers throw new Exception($"Profiler exception. Required font Courier New or Arial not installed to {fontFolder}"); } - public void InitalizeTextures() + public void InitializeTextures() { // Create and init some vars uint[] rawCharacterSheet = new uint[SheetWidth * SheetHeight]; @@ -66,7 +66,7 @@ namespace Ryujinx.Profiler.UI.SharpFontHelpers // Update raw data for each character for (int i = 0; i < 94; i++) { - var surface = RenderSurface((char)(i + 33), font, out var xBearing, out var yBearing, out var advance); + var surface = RenderSurface((char)(i + 33), font, out float xBearing, out float yBearing, out float advance); characters[i] = UpdateTexture(surface, ref rawCharacterSheet, ref x, ref y, ref lineOffset); characters[i].BearingX = xBearing; @@ -217,7 +217,7 @@ namespace Ryujinx.Profiler.UI.SharpFontHelpers lineOffset = 0; } - // Update lineoffset + // Update lineOffset if (lineOffset < height) { lineOffset = height + 1; |
