diff options
| author | Mary <me@thog.eu> | 2021-05-02 22:01:30 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-02 22:01:30 +0200 |
| commit | 3443023a0844822f4f320ea4f75d9522fb5bbc01 (patch) | |
| tree | a86a0d7b7d3af8d15daa6a94af680f9eff79593b /Ryujinx.Input | |
| parent | 0e9823d7e6668731598b6f04b551efa801969e7b (diff) | |
hid: Rewrite shared memory management (#2257)
* hid: Rewrite shared memory management
This entirely rewrite our ancient (and original) HID shared memory
interface to be more usable and accurate.
HID update logics were updated to reflect those changes but should work
still the same way it previously did.
This need heavy testing just in case to avoid possible regressions.
* Silence warnings
* Address gdkchan's comments
* Address Ac_K's comments
* Address one missing nit
Diffstat (limited to 'Ryujinx.Input')
| -rw-r--r-- | Ryujinx.Input/HLE/NpadController.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Input/HLE/NpadController.cs b/Ryujinx.Input/HLE/NpadController.cs index d3553d64..e1a8e2d7 100644 --- a/Ryujinx.Input/HLE/NpadController.cs +++ b/Ryujinx.Input/HLE/NpadController.cs @@ -456,14 +456,14 @@ namespace Ryujinx.Input.HLE KeyboardInput hidKeyboard = new KeyboardInput { Modifier = 0, - Keys = new int[0x8] + Keys = new ulong[0x4] }; foreach (HLEKeyboardMappingEntry entry in KeyMapping) { - int value = keyboardState.IsPressed(entry.TargetKey) ? 1 : 0; + ulong value = keyboardState.IsPressed(entry.TargetKey) ? 1UL : 0UL; - hidKeyboard.Keys[entry.Target / 0x20] |= (value << (entry.Target % 0x20)); + hidKeyboard.Keys[entry.Target / 0x40] |= (value << (entry.Target % 0x40)); } foreach (HLEKeyboardMappingEntry entry in KeyModifierMapping) |
