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authorMary <me@thog.eu>2021-05-05 23:37:09 +0200
committerGitHub <noreply@github.com>2021-05-05 23:37:09 +0200
commiteb056218a13fa145adcc9ecafd166b1b1f2caccb (patch)
treecbc911c3473fd431e70f1dfb1e143f1acd2f6178 /Ryujinx.Input.SDL2/Ryujinx.Input.SDL2.csproj
parent106512229e36a570e945e1b60963ff3bd56937c4 (diff)
audio: Implement a SDL2 backend (#2258)
* audio: Implement a SDL2 backend This adds support to SDL2 as an audio backend. It has the same compatibility level as OpenAL without its issues. I also took the liberty of restructuring the SDL2 code to have one shared project between audio and input. The configuration version was also incremented. * Address gdkchan's comments * Fix update logic * Add an heuristic to pick the correct target sample count wanted by the game * Address gdkchan's comments * Address Ac_k's comments * Fix audren output * Address gdkchan's comments
Diffstat (limited to 'Ryujinx.Input.SDL2/Ryujinx.Input.SDL2.csproj')
-rw-r--r--Ryujinx.Input.SDL2/Ryujinx.Input.SDL2.csproj5
1 files changed, 1 insertions, 4 deletions
diff --git a/Ryujinx.Input.SDL2/Ryujinx.Input.SDL2.csproj b/Ryujinx.Input.SDL2/Ryujinx.Input.SDL2.csproj
index cee18996..2d61dfb8 100644
--- a/Ryujinx.Input.SDL2/Ryujinx.Input.SDL2.csproj
+++ b/Ryujinx.Input.SDL2/Ryujinx.Input.SDL2.csproj
@@ -6,11 +6,8 @@
</PropertyGroup>
<ItemGroup>
- <PackageReference Include="ppy.SDL2-CS" Version="1.0.225-alpha" />
- </ItemGroup>
-
- <ItemGroup>
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
+ <ProjectReference Include="..\Ryujinx.SDL2.Common\Ryujinx.SDL2.Common.csproj" />
</ItemGroup>
</Project>