aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.HLE/Memory/ArenaAllocator.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2018-08-15 15:59:51 -0300
committerGitHub <noreply@github.com>2018-08-15 15:59:51 -0300
commitc393cdf8e3775bc95850e4d8c8e4c446b286d3b4 (patch)
tree25035a244741d2daf3f7d6be8b23153ff061ea15 /Ryujinx.HLE/Memory/ArenaAllocator.cs
parent76d95dee05e3c51c18e1799f54cc407e0f633b4e (diff)
More flexible memory manager (#307)
* Keep track mapped buffers with fixed offsets * Started rewriting the memory manager * Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks * MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks * Rebased * Optimize the map/unmap physical memory svcs * Integrate shared font support * Fix address space reserve alignment * Some fixes related to gpu memory mapping * Some cleanup * Only try uploading const buffers that are really used * Check if memory region is contiguous * Rebased * Add missing count increment on IsRegionModified * Check for reads/writes outside of the address space, optimize translation with a tail call
Diffstat (limited to 'Ryujinx.HLE/Memory/ArenaAllocator.cs')
-rw-r--r--Ryujinx.HLE/Memory/ArenaAllocator.cs112
1 files changed, 112 insertions, 0 deletions
diff --git a/Ryujinx.HLE/Memory/ArenaAllocator.cs b/Ryujinx.HLE/Memory/ArenaAllocator.cs
new file mode 100644
index 00000000..5e15f46a
--- /dev/null
+++ b/Ryujinx.HLE/Memory/ArenaAllocator.cs
@@ -0,0 +1,112 @@
+using System.Collections.Generic;
+
+namespace Ryujinx.HLE.Memory
+{
+ class ArenaAllocator
+ {
+ private class Region
+ {
+ public long Position { get; set; }
+ public long Size { get; set; }
+
+ public Region(long Position, long Size)
+ {
+ this.Position = Position;
+ this.Size = Size;
+ }
+ }
+
+ private LinkedList<Region> FreeRegions;
+
+ public long TotalAvailableSize { get; private set; }
+ public long TotalUsedSize { get; private set; }
+
+ public ArenaAllocator(long ArenaSize)
+ {
+ TotalAvailableSize = ArenaSize;
+
+ FreeRegions = new LinkedList<Region>();
+
+ FreeRegions.AddFirst(new Region(0, ArenaSize));
+ }
+
+ public bool TryAllocate(long Size, out long Position)
+ {
+ LinkedListNode<Region> Node = FreeRegions.First;
+
+ while (Node != null)
+ {
+ Region Rg = Node.Value;
+
+ if ((ulong)Rg.Size >= (ulong)Size)
+ {
+ Position = Rg.Position;
+
+ Rg.Position += Size;
+ Rg.Size -= Size;
+
+ TotalUsedSize += Size;
+
+ return true;
+ }
+
+ Node = Node.Next;
+ }
+
+ Position = 0;
+
+ return false;
+ }
+
+ public void Free(long Position, long Size)
+ {
+ long End = Position + Size;
+
+ Region NewRg = new Region(Position, Size);
+
+ LinkedListNode<Region> Node = FreeRegions.First;
+ LinkedListNode<Region> PrevSz = Node;
+
+ while (Node != null)
+ {
+ LinkedListNode<Region> NextNode = Node.Next;
+
+ Region Rg = Node.Value;
+
+ long RgEnd = Rg.Position + Rg.Size;
+
+ if (Rg.Position == End)
+ {
+ NewRg.Size += Rg.Size;
+
+ FreeRegions.Remove(Node);
+ }
+ else if (RgEnd == Position)
+ {
+ NewRg.Position = Rg.Position;
+ NewRg.Size += Rg.Size;
+
+ FreeRegions.Remove(Node);
+ }
+ else if ((ulong)Rg.Size < (ulong)NewRg.Size &&
+ (ulong)Rg.Size > (ulong)PrevSz.Value.Size)
+ {
+ PrevSz = Node;
+ }
+
+ Node = NextNode;
+ }
+
+ if ((ulong)PrevSz.Value.Size < (ulong)Size)
+ {
+ FreeRegions.AddAfter(PrevSz, NewRg);
+ }
+ else
+ {
+ FreeRegions.AddFirst(NewRg);
+ }
+
+ TotalUsedSize -= Size;
+ }
+ }
+} \ No newline at end of file