diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2018-12-04 14:23:37 -0600 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-04 18:23:37 -0200 |
| commit | 85dbb9559ad317a657dafd24da27fec4b3f5250f (patch) | |
| tree | ecd92931bc2146e549484d9a3af308469089ad4e /Ryujinx.HLE/Loaders/Npdm/FsAccessControl.cs | |
| parent | c86aacde76b5f8e503e2b412385c8491ecc86b3b (diff) | |
Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
Diffstat (limited to 'Ryujinx.HLE/Loaders/Npdm/FsAccessControl.cs')
| -rw-r--r-- | Ryujinx.HLE/Loaders/Npdm/FsAccessControl.cs | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/Ryujinx.HLE/Loaders/Npdm/FsAccessControl.cs b/Ryujinx.HLE/Loaders/Npdm/FsAccessControl.cs index 00faf321..e246f026 100644 --- a/Ryujinx.HLE/Loaders/Npdm/FsAccessControl.cs +++ b/Ryujinx.HLE/Loaders/Npdm/FsAccessControl.cs @@ -4,25 +4,25 @@ namespace Ryujinx.HLE.Loaders.Npdm { class FsAccessControl { - public int Version { get; private set; } - public ulong PermissionsBitmask { get; private set; } - public int Unknown1 { get; private set; } - public int Unknown2 { get; private set; } - public int Unknown3 { get; private set; } - public int Unknown4 { get; private set; } + public int Version { get; } + public ulong PermissionsBitmask { get; } + public int Unknown1 { get; } + public int Unknown2 { get; } + public int Unknown3 { get; } + public int Unknown4 { get; } - public FsAccessControl(Stream Stream, int Offset, int Size) + public FsAccessControl(Stream stream, int offset, int size) { - Stream.Seek(Offset, SeekOrigin.Begin); + stream.Seek(offset, SeekOrigin.Begin); - BinaryReader Reader = new BinaryReader(Stream); + BinaryReader reader = new BinaryReader(stream); - Version = Reader.ReadInt32(); - PermissionsBitmask = Reader.ReadUInt64(); - Unknown1 = Reader.ReadInt32(); - Unknown2 = Reader.ReadInt32(); - Unknown3 = Reader.ReadInt32(); - Unknown4 = Reader.ReadInt32(); + Version = reader.ReadInt32(); + PermissionsBitmask = reader.ReadUInt64(); + Unknown1 = reader.ReadInt32(); + Unknown2 = reader.ReadInt32(); + Unknown3 = reader.ReadInt32(); + Unknown4 = reader.ReadInt32(); } } } |
