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authorgdkchan <gab.dark.100@gmail.com>2018-08-16 20:47:36 -0300
committerGitHub <noreply@github.com>2018-08-16 20:47:36 -0300
commit521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch)
tree942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/Loaders/Executable.cs
parent182d716867ae477c2b15a5332430dc2641fa1cc3 (diff)
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/Loaders/Executable.cs')
-rw-r--r--Ryujinx.HLE/Loaders/Executable.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.HLE/Loaders/Executable.cs b/Ryujinx.HLE/Loaders/Executable.cs
index ba5f8d7e..6a3f0b97 100644
--- a/Ryujinx.HLE/Loaders/Executable.cs
+++ b/Ryujinx.HLE/Loaders/Executable.cs
@@ -1,8 +1,8 @@
using ChocolArm64.Memory;
+using Ryujinx.HLE.HOS;
+using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.Loaders.Executables;
-using Ryujinx.HLE.OsHle;
-using Ryujinx.HLE.OsHle.Handles;
-using Ryujinx.HLE.OsHle.Utilities;
+using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
using System.IO;