diff options
| author | Elise <elisezerotwo@gmail.com> | 2020-04-08 00:41:02 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-07 19:41:02 -0300 |
| commit | dc144d2e190e03729b16e402da9c36eec5aaf53f (patch) | |
| tree | 00728f4639cc9642c25031aff6ae9a6d465f4fe7 /Ryujinx.HLE/Loaders/Compression/Lz4.cs | |
| parent | 468d8f841ffcbebf4130371eb64ab04165bce3e9 (diff) | |
Use libhac for loading NSO and KIP (#1047)
* Use libhac for loading NSOs and KIPs
* Fix formatting
* Refactor KIP and NSO executables for libhac
* Fix up formatting
* Remove Ryujinx.HLE.Loaders.Compression
* Remove reference to Ryujinx.HLE.Loaders.Compression in NxStaticObject.cs
* Remove reference to Ryujinx.HLE.Loaders.Compression in KernelInitialProcess.cs
* Rename classes in Ryujinx.HLE.Loaders.Executables
* Fix space alignment
* Fix up formatting
Diffstat (limited to 'Ryujinx.HLE/Loaders/Compression/Lz4.cs')
| -rw-r--r-- | Ryujinx.HLE/Loaders/Compression/Lz4.cs | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/Ryujinx.HLE/Loaders/Compression/Lz4.cs b/Ryujinx.HLE/Loaders/Compression/Lz4.cs deleted file mode 100644 index 2001a8dc..00000000 --- a/Ryujinx.HLE/Loaders/Compression/Lz4.cs +++ /dev/null @@ -1,78 +0,0 @@ -using System; - -namespace Ryujinx.HLE.Loaders.Compression -{ - static class Lz4 - { - public static byte[] Decompress(byte[] cmp, int decLength) - { - byte[] dec = new byte[decLength]; - - int cmpPos = 0; - int decPos = 0; - - int GetLength(int length) - { - byte sum; - - if (length == 0xf) - { - do - { - length += (sum = cmp[cmpPos++]); - } - while (sum == 0xff); - } - - return length; - } - - do - { - byte token = cmp[cmpPos++]; - - int encCount = (token >> 0) & 0xf; - int litCount = (token >> 4) & 0xf; - - // Copy literal chunk - litCount = GetLength(litCount); - - Buffer.BlockCopy(cmp, cmpPos, dec, decPos, litCount); - - cmpPos += litCount; - decPos += litCount; - - if (cmpPos >= cmp.Length) - { - break; - } - - // Copy compressed chunk - int back = cmp[cmpPos++] << 0 | - cmp[cmpPos++] << 8; - - encCount = GetLength(encCount) + 4; - - int encPos = decPos - back; - - if (encCount <= back) - { - Buffer.BlockCopy(dec, encPos, dec, decPos, encCount); - - decPos += encCount; - } - else - { - while (encCount-- > 0) - { - dec[decPos++] = dec[encPos++]; - } - } - } - while (cmpPos < cmp.Length && - decPos < dec.Length); - - return dec; - } - } -}
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