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authormageven <62494521+mageven@users.noreply.github.com>2020-08-24 02:24:11 +0530
committerGitHub <noreply@github.com>2020-08-23 22:54:11 +0200
commit27179d02180396750cc2ea08ac1e2cc5a91a8763 (patch)
treed9fb3e03f4553b0aad2c9dec7e74e38f864e199c /Ryujinx.HLE/IHostUiHandler.cs
parent01ff648bdf46b85409d1a834987a69150de7adb9 (diff)
Improve multi-controller support in HID and Controller Applet (#1453)
* Initial commit Enable proper LED patterns Toggle Hotkeys only on focus Ignore Handheld on Docked mode Remove PrimaryController Validate NpadIdType Rewrite NpadDevices to process config in update loop Cleanup * Notify in log periodically when no matched controllers * Remove duplicate StructArrayHelpers in favor of Common.Memory Fix struct padding CS0169 warns in Touchscreen * Remove GTK markup from Controller Applet Use IList instead of List Explicit list capacity in 1ms loop Fix formatting * Restrict ControllerWindow to show valid controller types Add selected player name to ControllerWindow title * ControllerWindow: Fix controller type initial value NpadDevices: Simplify default battery charge * Address AcK's comments Use explicit types and fix formatting * Remove HashSet for SupportedPlayers Fixes potential exceptions due to race * Fix ControllerSupportArg struct packing Also comes with two revisions of struct for 4/8 players max.
Diffstat (limited to 'Ryujinx.HLE/IHostUiHandler.cs')
-rw-r--r--Ryujinx.HLE/IHostUiHandler.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/Ryujinx.HLE/IHostUiHandler.cs b/Ryujinx.HLE/IHostUiHandler.cs
index 13b4b4c1..bd64da87 100644
--- a/Ryujinx.HLE/IHostUiHandler.cs
+++ b/Ryujinx.HLE/IHostUiHandler.cs
@@ -10,5 +10,17 @@ namespace Ryujinx.HLE
/// <param name="userText">Text that the user entered. Set to `null` on internal errors</param>
/// <returns>True when OK is pressed, False otherwise. Also returns True on internal errors</returns>
bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText);
+
+ /// <summary>
+ /// Displays a Message Dialog box to the user and blocks until it is closed.
+ /// </summary>
+ /// <returns>True when OK is pressed, False otherwise.</returns>
+ bool DisplayMessageDialog(string title, string message);
+
+ /// <summary>
+ /// Displays a Message Dialog box specific to Controller Applet and blocks until it is closed.
+ /// </summary>
+ /// <returns>True when OK is pressed, False otherwise.</returns>
+ bool DisplayMessageDialog(ControllerAppletUiArgs args);
}
} \ No newline at end of file