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| author | Caian Benedicto <caianbene@gmail.com> | 2021-03-27 11:12:05 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-03-27 15:12:05 +0100 |
| commit | 0c1ea1212af4f4c3490f548e7764c4a24234ba7f (patch) | |
| tree | ef4b0f099e0e0f82b1d135373a013a596ac23dd8 /Ryujinx.HLE/HOS/Tamper/CodeEmitters/StoreRegisterToMemory.cs | |
| parent | a5d5ca06357e2fe1ee2cf880460109ce9da5fe4e (diff) | |
Add the TamperMachine module for runtime mods and cheats (#1928)
* Add initial implementation of the Tamper Machine
* Implement Atmosphere opcodes 0, 4 and 9
* Add missing TamperCompilationException class
* Implement Atmosphere conditional and loop opcodes 1, 2 and 3
* Inplement input conditional opcode 8
* Add register store opcode A
* Implement extended pause/resume opcodes FF0 and FF1
* Implement extended log opcode FFF
* Implement extended register conditional opcode C0
* Refactor TamperProgram to an interface
* Moved Atmosphere classes to a separate subdirectory
* Fix OpProcCtrl class not setting process
* Implement extended register save/restore opcodes C1, C2 and C3
* Refactor code emitters to separate classes
* Supress memory access errors from the Tamper Machine
* Add debug information to tamper register and memory writes
* Add block stack check to Atmosphere Cheat compiler
* Add handheld input support to Tamper Machine
* Fix code styling
* Fix build id and cheat case mismatch
* Fix invalid immediate size selection
* Print build ids of the title
* Prevent Tamper Machine from change code regions
* Remove Atmosphere namespace
* Remove empty cheats from the list
* Prevent code modification without disabling the tampering
* Fix missing addressing mode in LoadRegisterWithMemory
* Fix wrong addressing in RegisterConditional
* Add name to the tamper machine thread
* Fix code styling
Diffstat (limited to 'Ryujinx.HLE/HOS/Tamper/CodeEmitters/StoreRegisterToMemory.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Tamper/CodeEmitters/StoreRegisterToMemory.cs | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Tamper/CodeEmitters/StoreRegisterToMemory.cs b/Ryujinx.HLE/HOS/Tamper/CodeEmitters/StoreRegisterToMemory.cs new file mode 100644 index 00000000..422ff298 --- /dev/null +++ b/Ryujinx.HLE/HOS/Tamper/CodeEmitters/StoreRegisterToMemory.cs @@ -0,0 +1,99 @@ +using Ryujinx.HLE.Exceptions; +using Ryujinx.HLE.HOS.Tamper.Operations; + +namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters +{ + /// <summary> + /// Code type 10 allows writing a register to memory. + /// </summary> + class StoreRegisterToMemory + { + private const int OperationWidthIndex = 1; + private const int SourceRegisterIndex = 2; + private const int AddressRegisterIndex = 3; + private const int IncrementAddressRegisterIndex = 4; + private const int AddressingTypeIndex = 5; + private const int RegisterOrMemoryRegionIndex = 6; + private const int OffsetImmediateIndex = 7; + + private const int AddressRegister = 0; + private const int AddressRegisterWithOffsetRegister = 1; + private const int OffsetImmediate = 2; + private const int MemoryRegionWithOffsetRegister = 3; + private const int MemoryRegionWithOffsetImmediate = 4; + private const int MemoryRegionWithOffsetRegisterAndImmediate = 5; + + private const int OffsetImmediateSize1 = 1; + private const int OffsetImmediateSize9 = 9; + + public static void Emit(byte[] instruction, CompilationContext context) + { + // ATSRIOxa (aaaaaaaa) + // T: Width of memory write (1, 2, 4, or 8 bytes). + // S: Register to write to memory. + // R: Register to use as base address. + // I: Increment register flag (0 = do not increment R, 1 = increment R by T). + // O: Offset type, see below. + // x: Register used as offset when O is 1, Memory type when O is 3, 4 or 5. + // a: Value used as offset when O is 2, 4 or 5. + + byte operationWidth = instruction[OperationWidthIndex]; + Register sourceRegister = context.GetRegister(instruction[SourceRegisterIndex]); + Register addressRegister = context.GetRegister(instruction[AddressRegisterIndex]); + byte incrementAddressRegister = instruction[IncrementAddressRegisterIndex]; + byte offsetType = instruction[AddressingTypeIndex]; + byte registerOrMemoryRegion = instruction[RegisterOrMemoryRegionIndex]; + int immediateSize = instruction.Length <= 8 ? OffsetImmediateSize1 : OffsetImmediateSize9; + ulong immediate = InstructionHelper.GetImmediate(instruction, OffsetImmediateIndex, immediateSize); + + Pointer destinationMemory; + + switch (offsetType) + { + case AddressRegister: + // *($R) = $S + destinationMemory = MemoryHelper.EmitPointer(addressRegister, context); + break; + case AddressRegisterWithOffsetRegister: + // *($R + $x) = $S + Register offsetRegister = context.GetRegister(registerOrMemoryRegion); + destinationMemory = MemoryHelper.EmitPointer(addressRegister, offsetRegister, context); + break; + case OffsetImmediate: + // *(#a) = $S + destinationMemory = MemoryHelper.EmitPointer(addressRegister, immediate, context); + break; + case MemoryRegionWithOffsetRegister: + // *(?x + $R) = $S + destinationMemory = MemoryHelper.EmitPointer((MemoryRegion)registerOrMemoryRegion, addressRegister, context); + break; + case MemoryRegionWithOffsetImmediate: + // *(?x + #a) = $S + destinationMemory = MemoryHelper.EmitPointer((MemoryRegion)registerOrMemoryRegion, immediate, context); + break; + case MemoryRegionWithOffsetRegisterAndImmediate: + // *(?x + #a + $R) = $S + destinationMemory = MemoryHelper.EmitPointer((MemoryRegion)registerOrMemoryRegion, addressRegister, immediate, context); + break; + default: + throw new TamperCompilationException($"Invalid offset type {offsetType} in Atmosphere cheat"); + } + + InstructionHelper.EmitMov(operationWidth, context, destinationMemory, sourceRegister); + + switch (incrementAddressRegister) + { + case 0: + // Don't increment the address register by operationWidth. + break; + case 1: + // Increment the address register by operationWidth. + IOperand increment = new Value<ulong>(operationWidth); + context.CurrentOperations.Add(new OpAdd<ulong>(addressRegister, addressRegister, increment)); + break; + default: + throw new TamperCompilationException($"Invalid increment mode {incrementAddressRegister} in Atmosphere cheat"); + } + } + } +} |
