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| author | Caian Benedicto <caianbene@gmail.com> | 2021-03-27 11:12:05 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-03-27 15:12:05 +0100 |
| commit | 0c1ea1212af4f4c3490f548e7764c4a24234ba7f (patch) | |
| tree | ef4b0f099e0e0f82b1d135373a013a596ac23dd8 /Ryujinx.HLE/HOS/Tamper/CodeEmitters/ReadOrWriteStaticRegister.cs | |
| parent | a5d5ca06357e2fe1ee2cf880460109ce9da5fe4e (diff) | |
Add the TamperMachine module for runtime mods and cheats (#1928)
* Add initial implementation of the Tamper Machine
* Implement Atmosphere opcodes 0, 4 and 9
* Add missing TamperCompilationException class
* Implement Atmosphere conditional and loop opcodes 1, 2 and 3
* Inplement input conditional opcode 8
* Add register store opcode A
* Implement extended pause/resume opcodes FF0 and FF1
* Implement extended log opcode FFF
* Implement extended register conditional opcode C0
* Refactor TamperProgram to an interface
* Moved Atmosphere classes to a separate subdirectory
* Fix OpProcCtrl class not setting process
* Implement extended register save/restore opcodes C1, C2 and C3
* Refactor code emitters to separate classes
* Supress memory access errors from the Tamper Machine
* Add debug information to tamper register and memory writes
* Add block stack check to Atmosphere Cheat compiler
* Add handheld input support to Tamper Machine
* Fix code styling
* Fix build id and cheat case mismatch
* Fix invalid immediate size selection
* Print build ids of the title
* Prevent Tamper Machine from change code regions
* Remove Atmosphere namespace
* Remove empty cheats from the list
* Prevent code modification without disabling the tampering
* Fix missing addressing mode in LoadRegisterWithMemory
* Fix wrong addressing in RegisterConditional
* Add name to the tamper machine thread
* Fix code styling
Diffstat (limited to 'Ryujinx.HLE/HOS/Tamper/CodeEmitters/ReadOrWriteStaticRegister.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Tamper/CodeEmitters/ReadOrWriteStaticRegister.cs | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Tamper/CodeEmitters/ReadOrWriteStaticRegister.cs b/Ryujinx.HLE/HOS/Tamper/CodeEmitters/ReadOrWriteStaticRegister.cs new file mode 100644 index 00000000..67775df7 --- /dev/null +++ b/Ryujinx.HLE/HOS/Tamper/CodeEmitters/ReadOrWriteStaticRegister.cs @@ -0,0 +1,47 @@ +using Ryujinx.HLE.HOS.Tamper.Operations; + +namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters +{ + /// <summary> + /// Code type 0xC3 reads or writes a static register with a given register. + /// NOTE: Registers are saved and restored to a different set of registers than the ones used + /// for the other opcodes (Static Registers). + /// </summary> + class ReadOrWriteStaticRegister + { + private const int StaticRegisterIndex = 5; + private const int RegisterIndex = 7; + + private const byte FirstWriteRegister = 0x80; + + private const int StaticRegisterSize = 2; + + public static void Emit(byte[] instruction, CompilationContext context) + { + // C3000XXx + // XX: Static register index, 0x00 to 0x7F for reading or 0x80 to 0xFF for writing. + // x: Register index. + + ulong staticRegisterIndex = InstructionHelper.GetImmediate(instruction, StaticRegisterIndex, StaticRegisterSize); + Register register = context.GetRegister(instruction[RegisterIndex]); + + IOperand sourceRegister; + IOperand destinationRegister; + + if (staticRegisterIndex < FirstWriteRegister) + { + // Read from static register. + sourceRegister = context.GetStaticRegister((byte)staticRegisterIndex); + destinationRegister = register; + } + else + { + // Write to static register. + sourceRegister = register; + destinationRegister = context.GetStaticRegister((byte)(staticRegisterIndex - FirstWriteRegister)); + } + + context.CurrentOperations.Add(new OpMov<ulong>(destinationRegister, sourceRegister)); + } + } +} |
