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authorCaian Benedicto <caianbene@gmail.com>2021-03-27 11:12:05 -0300
committerGitHub <noreply@github.com>2021-03-27 15:12:05 +0100
commit0c1ea1212af4f4c3490f548e7764c4a24234ba7f (patch)
treeef4b0f099e0e0f82b1d135373a013a596ac23dd8 /Ryujinx.HLE/HOS/Tamper/CodeEmitters/KeyPressConditional.cs
parenta5d5ca06357e2fe1ee2cf880460109ce9da5fe4e (diff)
Add the TamperMachine module for runtime mods and cheats (#1928)
* Add initial implementation of the Tamper Machine * Implement Atmosphere opcodes 0, 4 and 9 * Add missing TamperCompilationException class * Implement Atmosphere conditional and loop opcodes 1, 2 and 3 * Inplement input conditional opcode 8 * Add register store opcode A * Implement extended pause/resume opcodes FF0 and FF1 * Implement extended log opcode FFF * Implement extended register conditional opcode C0 * Refactor TamperProgram to an interface * Moved Atmosphere classes to a separate subdirectory * Fix OpProcCtrl class not setting process * Implement extended register save/restore opcodes C1, C2 and C3 * Refactor code emitters to separate classes * Supress memory access errors from the Tamper Machine * Add debug information to tamper register and memory writes * Add block stack check to Atmosphere Cheat compiler * Add handheld input support to Tamper Machine * Fix code styling * Fix build id and cheat case mismatch * Fix invalid immediate size selection * Print build ids of the title * Prevent Tamper Machine from change code regions * Remove Atmosphere namespace * Remove empty cheats from the list * Prevent code modification without disabling the tampering * Fix missing addressing mode in LoadRegisterWithMemory * Fix wrong addressing in RegisterConditional * Add name to the tamper machine thread * Fix code styling
Diffstat (limited to 'Ryujinx.HLE/HOS/Tamper/CodeEmitters/KeyPressConditional.cs')
-rw-r--r--Ryujinx.HLE/HOS/Tamper/CodeEmitters/KeyPressConditional.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Tamper/CodeEmitters/KeyPressConditional.cs b/Ryujinx.HLE/HOS/Tamper/CodeEmitters/KeyPressConditional.cs
new file mode 100644
index 00000000..a1758665
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Tamper/CodeEmitters/KeyPressConditional.cs
@@ -0,0 +1,26 @@
+using Ryujinx.HLE.HOS.Tamper.Conditions;
+
+namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters
+{
+ /// <summary>
+ /// Code type 8 enters or skips a conditional block based on whether a key combination is pressed.
+ /// </summary>
+ class KeyPressConditional
+ {
+ private const int InputMaskIndex = 1;
+
+ private const int InputMaskSize = 7;
+
+ public static ICondition Emit(byte[] instruction, CompilationContext context)
+ {
+ // 8kkkkkkk
+ // k: Keypad mask to check against, see below.
+ // Note that for multiple button combinations, the bitmasks should be ORd together.
+ // The Keypad Values are the direct output of hidKeysDown().
+
+ ulong inputMask = InstructionHelper.GetImmediate(instruction, InputMaskIndex, InputMaskSize);
+
+ return new InputMask((long)inputMask, context.PressedKeys);
+ }
+ }
+}