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authorgdkchan <gab.dark.100@gmail.com>2018-08-16 20:47:36 -0300
committerGitHub <noreply@github.com>2018-08-16 20:47:36 -0300
commit521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch)
tree942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/HOS/SystemState/UserProfile.cs
parent182d716867ae477c2b15a5332430dc2641fa1cc3 (diff)
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/HOS/SystemState/UserProfile.cs')
-rw-r--r--Ryujinx.HLE/HOS/SystemState/UserProfile.cs36
1 files changed, 36 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/SystemState/UserProfile.cs b/Ryujinx.HLE/HOS/SystemState/UserProfile.cs
new file mode 100644
index 00000000..63852cdf
--- /dev/null
+++ b/Ryujinx.HLE/HOS/SystemState/UserProfile.cs
@@ -0,0 +1,36 @@
+using System;
+
+namespace Ryujinx.HLE.HOS.SystemState
+{
+ class UserProfile
+ {
+ private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
+
+ public UserId Uuid { get; private set; }
+
+ public string Name { get; private set; }
+
+ public long LastModifiedTimestamp { get; private set; }
+
+ public OpenCloseState AccountState { get; set; }
+ public OpenCloseState OnlinePlayState { get; set; }
+
+ public UserProfile(UserId Uuid, string Name)
+ {
+ this.Uuid = Uuid;
+ this.Name = Name;
+
+ LastModifiedTimestamp = 0;
+
+ AccountState = OpenCloseState.Closed;
+ OnlinePlayState = OpenCloseState.Closed;
+
+ UpdateTimestamp();
+ }
+
+ private void UpdateTimestamp()
+ {
+ LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds;
+ }
+ }
+}