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| author | gdkchan <gab.dark.100@gmail.com> | 2018-08-16 20:47:36 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-08-16 20:47:36 -0300 |
| commit | 521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch) | |
| tree | 942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/HOS/SystemState/UserProfile.cs | |
| parent | 182d716867ae477c2b15a5332430dc2641fa1cc3 (diff) | |
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/HOS/SystemState/UserProfile.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/SystemState/UserProfile.cs | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/SystemState/UserProfile.cs b/Ryujinx.HLE/HOS/SystemState/UserProfile.cs new file mode 100644 index 00000000..63852cdf --- /dev/null +++ b/Ryujinx.HLE/HOS/SystemState/UserProfile.cs @@ -0,0 +1,36 @@ +using System; + +namespace Ryujinx.HLE.HOS.SystemState +{ + class UserProfile + { + private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc); + + public UserId Uuid { get; private set; } + + public string Name { get; private set; } + + public long LastModifiedTimestamp { get; private set; } + + public OpenCloseState AccountState { get; set; } + public OpenCloseState OnlinePlayState { get; set; } + + public UserProfile(UserId Uuid, string Name) + { + this.Uuid = Uuid; + this.Name = Name; + + LastModifiedTimestamp = 0; + + AccountState = OpenCloseState.Closed; + OnlinePlayState = OpenCloseState.Closed; + + UpdateTimestamp(); + } + + private void UpdateTimestamp() + { + LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds; + } + } +} |
