diff options
| author | Ac_K <Acoustik666@gmail.com> | 2021-04-13 03:16:43 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-13 03:16:43 +0200 |
| commit | 7344dee47598a26fe72de859c311354f834ca2ed (patch) | |
| tree | edf8cf10ffda04e49b2aac4cfc69b3f5fd98d5f3 /Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs | |
| parent | 001005b3d56d4984399b4baf8e4b7348ecdb5062 (diff) | |
account: Adds AccountManager (#2184)
* account: Adds Account Manager
In a way to have Custom User Profiles merged in master faster, this PR adds a `AccountManager` class (based on `AccountUtils` class) and the following changes have been made:
- Adds a "default profile values" which were the old hardcoded ones.
- The image profile is moved to the Account service folder.
- The hardcoded UserId for the savedata is now using the `AccountManager` last opened one.
- The DeviceId in Mii service is changed to the right value (checked by REd sys:set call).
* Fix csproj
* Addresses gdkchan's comments
* Fix UserProfile fields
* Fix mii GetDeviceId()
* Update Ryujinx.HLE.csproj
Diffstat (limited to 'Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs index 0fe73ebb..9c63853c 100644 --- a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs +++ b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs @@ -1,12 +1,9 @@ -using Ryujinx.HLE.HOS.Services.Account.Acc; using System; namespace Ryujinx.HLE.HOS.SystemState { public class SystemStateMgr { - public static readonly UserId DefaultUserId = new UserId("00000000000000010000000000000000"); - internal static string[] LanguageCodes = new string[] { "ja", @@ -46,15 +43,8 @@ namespace Ryujinx.HLE.HOS.SystemState public bool InstallContents { get; set; } - public AccountUtils Account { get; private set; } - public SystemStateMgr() { - Account = new AccountUtils(); - - Account.AddUser(DefaultUserId, "Player"); - Account.OpenUser(DefaultUserId); - // TODO: Let user specify. DesiredKeyboardLayout = (long)KeyboardLayout.Default; } |
