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authorgdkchan <gab.dark.100@gmail.com>2018-08-16 20:47:36 -0300
committerGitHub <noreply@github.com>2018-08-16 20:47:36 -0300
commit521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch)
tree942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
parent182d716867ae477c2b15a5332430dc2641fa1cc3 (diff)
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs')
-rw-r--r--Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs145
1 files changed, 145 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
new file mode 100644
index 00000000..bd1dbd78
--- /dev/null
+++ b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
@@ -0,0 +1,145 @@
+using System;
+using System.Collections.Concurrent;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace Ryujinx.HLE.HOS.SystemState
+{
+ public class SystemStateMgr
+ {
+ internal static string[] LanguageCodes = new string[]
+ {
+ "ja",
+ "en-US",
+ "fr",
+ "de",
+ "it",
+ "es",
+ "zh-CN",
+ "ko",
+ "nl",
+ "pt",
+ "ru",
+ "zh-TW",
+ "en-GB",
+ "fr-CA",
+ "es-419",
+ "zh-Hans",
+ "zh-Hant"
+ };
+
+ internal static string[] AudioOutputs = new string[]
+ {
+ "AudioTvOutput",
+ "AudioStereoJackOutput",
+ "AudioBuiltInSpeakerOutput"
+ };
+
+ internal long DesiredLanguageCode { get; private set; }
+
+ internal string ActiveAudioOutput { get; private set; }
+
+ public bool DockedMode { get; set; }
+
+ public ColorSet ThemeColor { get; set; }
+
+ private ConcurrentDictionary<string, UserProfile> Profiles;
+
+ internal UserProfile LastOpenUser { get; private set; }
+
+ public SystemStateMgr()
+ {
+ SetLanguage(SystemLanguage.AmericanEnglish);
+
+ SetAudioOutputAsBuiltInSpeaker();
+
+ Profiles = new ConcurrentDictionary<string, UserProfile>();
+
+ UserId DefaultUuid = new UserId("00000000000000000000000000000001");
+
+ AddUser(DefaultUuid, "Player");
+ OpenUser(DefaultUuid);
+ }
+
+ public void SetLanguage(SystemLanguage Language)
+ {
+ DesiredLanguageCode = GetLanguageCode((int)Language);
+ }
+
+ public void SetAudioOutputAsTv()
+ {
+ ActiveAudioOutput = AudioOutputs[0];
+ }
+
+ public void SetAudioOutputAsStereoJack()
+ {
+ ActiveAudioOutput = AudioOutputs[1];
+ }
+
+ public void SetAudioOutputAsBuiltInSpeaker()
+ {
+ ActiveAudioOutput = AudioOutputs[2];
+ }
+
+ public void AddUser(UserId Uuid, string Name)
+ {
+ UserProfile Profile = new UserProfile(Uuid, Name);
+
+ Profiles.AddOrUpdate(Uuid.UserIdHex, Profile, (Key, Old) => Profile);
+ }
+
+ public void OpenUser(UserId Uuid)
+ {
+ if (Profiles.TryGetValue(Uuid.UserIdHex, out UserProfile Profile))
+ {
+ (LastOpenUser = Profile).AccountState = OpenCloseState.Open;
+ }
+ }
+
+ public void CloseUser(UserId Uuid)
+ {
+ if (Profiles.TryGetValue(Uuid.UserIdHex, out UserProfile Profile))
+ {
+ Profile.AccountState = OpenCloseState.Closed;
+ }
+ }
+
+ public int GetUserCount()
+ {
+ return Profiles.Count;
+ }
+
+ internal bool TryGetUser(UserId Uuid, out UserProfile Profile)
+ {
+ return Profiles.TryGetValue(Uuid.UserIdHex, out Profile);
+ }
+
+ internal IEnumerable<UserProfile> GetAllUsers()
+ {
+ return Profiles.Values;
+ }
+
+ internal IEnumerable<UserProfile> GetOpenUsers()
+ {
+ return Profiles.Values.Where(x => x.AccountState == OpenCloseState.Open);
+ }
+
+ internal static long GetLanguageCode(int Index)
+ {
+ if ((uint)Index >= LanguageCodes.Length)
+ {
+ throw new ArgumentOutOfRangeException(nameof(Index));
+ }
+
+ long Code = 0;
+ int Shift = 0;
+
+ foreach (char Chr in LanguageCodes[Index])
+ {
+ Code |= (long)(byte)Chr << Shift++ * 8;
+ }
+
+ return Code;
+ }
+ }
+}