aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
diff options
context:
space:
mode:
authorThog <me@thog.eu>2020-03-01 23:56:02 +0100
committerGitHub <noreply@github.com>2020-03-02 09:56:01 +1100
commit3b531de670a011c40b269eaba33e2fea8f438859 (patch)
tree1c0ac3711297340b8b256ac27ca9baea2aa3969a /Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
parent7d1a294eae00b8f6e752ec34f794ba09ea80974a (diff)
Implement mii:u and mii:e entirely (#955)
* Implement mii:u and mii:e entirely Co-authored-by: AcK77 <Acoustik666@gmail.com> This commit implement the mii service accurately. This is based on Ac_k work but was polished and updated to 7.x. Please note that the following calls are partially implemented: - Convert: Used to convert from old console format (Wii/Wii U/3ds) - Import and Export: this is shouldn't be accesible in production mode. * Remove some debug leftovers * Make it possible to load an arbitrary mii database from a Switch * Address gdk's comments * Reduce visibility of all the Mii code * Address Ac_K's comments * Remove the StructLayout of DatabaseSessionMetadata * Add a missing line return in DatabaseSessionMetadata * Misc fixes and style changes * Fix some issues from last commit * Fix database server metadata UpdateCounter in MarkDirty (Thanks Moose for the catch) * MountCounter should only be incremented when no error is reported * Fix FixDatabase Co-authored-by: Alex Barney <thealexbarney@gmail.com>
Diffstat (limited to 'Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs')
-rw-r--r--Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
index 3784cb78..c2e6680d 100644
--- a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
+++ b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
@@ -5,6 +5,8 @@ namespace Ryujinx.HLE.HOS.SystemState
{
public class SystemStateMgr
{
+ public static readonly UserId DefaultUserId = new UserId("00000000000000010000000000000000");
+
internal static string[] LanguageCodes = new string[]
{
"ja",
@@ -53,10 +55,8 @@ namespace Ryujinx.HLE.HOS.SystemState
Account = new AccountUtils();
- UserId defaultUid = new UserId("00000000000000010000000000000000");
-
- Account.AddUser(defaultUid, "Player");
- Account.OpenUser(defaultUid);
+ Account.AddUser(DefaultUserId, "Player");
+ Account.OpenUser(DefaultUserId);
}
public void SetLanguage(SystemLanguage language)