diff options
| author | Thog <me@thog.eu> | 2020-03-01 23:56:02 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-03-02 09:56:01 +1100 |
| commit | 3b531de670a011c40b269eaba33e2fea8f438859 (patch) | |
| tree | 1c0ac3711297340b8b256ac27ca9baea2aa3969a /Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs | |
| parent | 7d1a294eae00b8f6e752ec34f794ba09ea80974a (diff) | |
Implement mii:u and mii:e entirely (#955)
* Implement mii:u and mii:e entirely
Co-authored-by: AcK77 <Acoustik666@gmail.com>
This commit implement the mii service accurately.
This is based on Ac_k work but was polished and updated to 7.x.
Please note that the following calls are partially implemented:
- Convert: Used to convert from old console format (Wii/Wii U/3ds)
- Import and Export: this is shouldn't be accesible in production mode.
* Remove some debug leftovers
* Make it possible to load an arbitrary mii database from a Switch
* Address gdk's comments
* Reduce visibility of all the Mii code
* Address Ac_K's comments
* Remove the StructLayout of DatabaseSessionMetadata
* Add a missing line return in DatabaseSessionMetadata
* Misc fixes and style changes
* Fix some issues from last commit
* Fix database server metadata UpdateCounter in MarkDirty (Thanks Moose for the catch)
* MountCounter should only be incremented when no error is reported
* Fix FixDatabase
Co-authored-by: Alex Barney <thealexbarney@gmail.com>
Diffstat (limited to 'Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs index 3784cb78..c2e6680d 100644 --- a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs +++ b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs @@ -5,6 +5,8 @@ namespace Ryujinx.HLE.HOS.SystemState { public class SystemStateMgr { + public static readonly UserId DefaultUserId = new UserId("00000000000000010000000000000000"); + internal static string[] LanguageCodes = new string[] { "ja", @@ -53,10 +55,8 @@ namespace Ryujinx.HLE.HOS.SystemState Account = new AccountUtils(); - UserId defaultUid = new UserId("00000000000000010000000000000000"); - - Account.AddUser(defaultUid, "Player"); - Account.OpenUser(defaultUid); + Account.AddUser(DefaultUserId, "Player"); + Account.OpenUser(DefaultUserId); } public void SetLanguage(SystemLanguage language) |
