diff options
| author | Thog <me@thog.eu> | 2020-04-22 06:10:27 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-22 14:10:27 +1000 |
| commit | 36749c358d85dd0bc7f1e4a36a0b607fc0f724d5 (patch) | |
| tree | 0c24eb54082b80e8f15aa8138a3e85c5c4e89675 /Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs | |
| parent | 03711dd7b5d44e20fb45c728803ea6b9599dec87 (diff) | |
SurfaceFlinger v2 (#981)
* Rewrite SurfaceFlinger
Reimplement accurately SurfaceFlinger (based on my 8.1.0 reversing of it)
TODO: support swap interval properly and reintroduce disabled "game vsync" support.
* Some fixes for SetBufferCount
* uncomment a test from last commit
* SurfaceFlinger: don't free the graphic buffer in SetBufferCount
* SurfaceFlinger: Implement swap interval correctly
* SurfaceFlinger: Reintegrate Game VSync toggle
* SurfaceFlinger: do not push a fence on buffer release on the consumer side
* Revert "SurfaceFlinger: do not push a fence on buffer release on the consumer side"
This reverts commit 586b52b0bfab2d11f361f4b59ab7b7141020bbad.
* Make the game vsync toggle work dynamically again
* Unregister producer's Binder object when closing layer
* Address ripinperi's comments
* Add a timeout on syncpoint wait operation
Syncpoint aren't supposed to be waited on for more than a second.
This effectively workaround issues caused by not having a channel
scheduling in place yet.
PS: Also introduce Android WaitForever warning about fence being not
signaled for 3s
* Fix a print of previous commit
* Address Ac_K's comments
* Address gdkchan's comments
* Address final comments
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs | 85 |
1 files changed, 35 insertions, 50 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs b/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs index a2b57e74..b7869519 100644 --- a/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs +++ b/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs @@ -1,13 +1,11 @@ using ARMeilleure.Memory; using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel.Common; +using Ryujinx.HLE.HOS.Services.SurfaceFlinger; using Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService; using System; -using System.IO; using System.Text; -using static Ryujinx.HLE.HOS.Services.SurfaceFlinger.Parcel; - namespace Ryujinx.HLE.HOS.Services.Vi.RootService { class IApplicationDisplayService : IpcService @@ -23,9 +21,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService // GetRelayService() -> object<nns::hosbinder::IHOSBinderDriver> public ResultCode GetRelayService(ServiceCtx context) { - MakeObject(context, new IHOSBinderDriver( - context.Device.System, - context.Device.Gpu.Renderer)); + MakeObject(context, new HOSBinderDriverServer()); return ResultCode.Success; } @@ -52,9 +48,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService // GetIndirectDisplayTransactionService() -> object<nns::hosbinder::IHOSBinderDriver> public ResultCode GetIndirectDisplayTransactionService(ServiceCtx context) { - MakeObject(context, new IHOSBinderDriver( - context.Device.System, - context.Device.Gpu.Renderer)); + MakeObject(context, new HOSBinderDriverServer()); return ResultCode.Success; } @@ -71,8 +65,8 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService context.Memory.WriteBytes(recBuffPtr, Encoding.ASCII.GetBytes("Default")); context.Memory.WriteInt64(recBuffPtr + 0x40, 0x1L); context.Memory.WriteInt64(recBuffPtr + 0x48, 0x1L); - context.Memory.WriteInt64(recBuffPtr + 0x50, 1920L); - context.Memory.WriteInt64(recBuffPtr + 0x58, 1080L); + context.Memory.WriteInt64(recBuffPtr + 0x50, 1280L); + context.Memory.WriteInt64(recBuffPtr + 0x58, 720L); context.ResponseData.Write(1L); @@ -119,16 +113,24 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService // OpenLayer(nn::vi::DisplayName, u64, nn::applet::AppletResourceUserId, pid) -> (u64, buffer<bytes, 6>) public ResultCode OpenLayer(ServiceCtx context) { - long layerId = context.RequestData.ReadInt64(); - long userId = context.RequestData.ReadInt64(); + // TODO: support multi display. + byte[] displayName = context.RequestData.ReadBytes(0x40); + long layerId = context.RequestData.ReadInt64(); + long userId = context.RequestData.ReadInt64(); long parcelPtr = context.Request.ReceiveBuff[0].Position; - byte[] parcel = MakeIGraphicsBufferProducer(parcelPtr); + IBinder producer = context.Device.System.SurfaceFlinger.OpenLayer(context.Process, layerId); + + Parcel parcel = new Parcel(0x28, 0x4); + + parcel.WriteObject(producer, "dispdrv\0"); + + ReadOnlySpan<byte> parcelData = parcel.Finish(); - context.Memory.WriteBytes(parcelPtr, parcel); + context.Memory.WriteBytes(parcelPtr, parcelData.ToArray()); - context.ResponseData.Write((long)parcel.Length); + context.ResponseData.Write((long)parcelData.Length); return ResultCode.Success; } @@ -139,6 +141,8 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService { long layerId = context.RequestData.ReadInt64(); + context.Device.System.SurfaceFlinger.CloseLayer(layerId); + return ResultCode.Success; } @@ -151,14 +155,21 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService long parcelPtr = context.Request.ReceiveBuff[0].Position; + // TODO: support multi display. Display disp = _displays.GetData<Display>((int)displayId); - byte[] parcel = MakeIGraphicsBufferProducer(parcelPtr); + IBinder producer = context.Device.System.SurfaceFlinger.CreateLayer(context.Process, out long layerId); + + Parcel parcel = new Parcel(0x28, 0x4); + + parcel.WriteObject(producer, "dispdrv\0"); + + ReadOnlySpan<byte> parcelData = parcel.Finish(); - context.Memory.WriteBytes(parcelPtr, parcel); + context.Memory.WriteBytes(parcelPtr, parcelData.ToArray()); - context.ResponseData.Write(0L); - context.ResponseData.Write((long)parcel.Length); + context.ResponseData.Write(layerId); + context.ResponseData.Write((long)parcelData.Length); return ResultCode.Success; } @@ -167,6 +178,10 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService // DestroyStrayLayer(u64) public ResultCode DestroyStrayLayer(ServiceCtx context) { + long layerId = context.RequestData.ReadInt64(); + + context.Device.System.SurfaceFlinger.CloseLayer(layerId); + return ResultCode.Success; } @@ -236,36 +251,6 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService return ResultCode.Success; } - private byte[] MakeIGraphicsBufferProducer(long basePtr) - { - long id = 0x20; - long cookiePtr = 0L; - - using (MemoryStream ms = new MemoryStream()) - { - BinaryWriter writer = new BinaryWriter(ms); - - // flat_binder_object (size is 0x28) - writer.Write(2); //Type (BINDER_TYPE_WEAK_BINDER) - writer.Write(0); //Flags - writer.Write((int)(id >> 0)); - writer.Write((int)(id >> 32)); - writer.Write((int)(cookiePtr >> 0)); - writer.Write((int)(cookiePtr >> 32)); - writer.Write((byte)'d'); - writer.Write((byte)'i'); - writer.Write((byte)'s'); - writer.Write((byte)'p'); - writer.Write((byte)'d'); - writer.Write((byte)'r'); - writer.Write((byte)'v'); - writer.Write((byte)'\0'); - writer.Write(0L); //Pad - - return MakeParcel(ms.ToArray(), new byte[] { 0, 0, 0, 0 }); - } - } - private string GetDisplayName(ServiceCtx context) { string name = string.Empty; |
