diff options
| author | Ac_K <Acoustik666@gmail.com> | 2021-09-19 12:57:39 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-09-19 12:57:39 +0200 |
| commit | 40d1acd1982705224413bc882f6ae25d4bf8ee1a (patch) | |
| tree | 9894e6bb40253952caecd467beead655a378d6aa /Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/ISystemDisplayService.cs | |
| parent | e17eb7bfafdd95084baea8e9f3dc77ee3f755347 (diff) | |
vi: Unify resolutions values and accurate implementation of them. (#2640)
* vi: Unify resolutions values and accurate implementation of them.
To continue what was made in #2618, I've REd `vi` service a bit. Now values and checks related to displays are more accurate.
- `am` GetDefaultDisplayResolution / GetDefaultDisplayResolutionChangeEvent have more informations on what the service does.
- `vi:u/vi:m/vi:s` GetDisplayService are now accurate.
- `IApplicationDisplay` GetRelayService, GetSystemDisplayService, GetManagerDisplayService, GetIndirectDisplayTransactionService, ListDisplays, OpenDisplay, OpenDefaultDisplay, CloseDisplay, GetDisplayResolution are now properly implemented.
- Some other calls are cleaned or have extra checks accordingly to RE.
Additionnaly, `IFriendService` have some wrong aligned things, and `pm:info` service placeholder was missing.
* just use _openedDisplayInfo.Remove()
* use context.Memory.Fill()
* fix some casting
* remove unneeded comment
* cleanup
* uses TryAdd
* displayId > ulong
* GetDisplayResolution > ulong
* UL
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/ISystemDisplayService.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/ISystemDisplayService.cs | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/ISystemDisplayService.cs b/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/ISystemDisplayService.cs index e82099b1..82dd6af6 100644 --- a/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/ISystemDisplayService.cs +++ b/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/ISystemDisplayService.cs @@ -42,12 +42,17 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService // GetDisplayMode(u64) -> nn::vi::DisplayModeInfo public ResultCode GetDisplayMode(ServiceCtx context) { - // TODO: De-hardcode resolution. - context.ResponseData.Write(1280); - context.ResponseData.Write(720); + ulong displayId = context.RequestData.ReadUInt64(); + + (ulong width, ulong height) = AndroidSurfaceComposerClient.GetDisplayInfo(context, displayId); + + context.ResponseData.Write((uint)width); + context.ResponseData.Write((uint)height); context.ResponseData.Write(60.0f); context.ResponseData.Write(0); + Logger.Stub?.PrintStub(LogClass.ServiceVi); + return ResultCode.Success; } } |
