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authorAlex Barney <thealexbarney@gmail.com>2019-07-01 21:39:22 -0500
committerAc_K <Acoustik666@gmail.com>2019-07-02 04:39:22 +0200
commitb2b736abc2569ab5d8199da666aef8d8394844a0 (patch)
tree88bcc2ae4fb0d4161c95df2cd7edb12388de922a /Ryujinx.HLE/HOS/Services/Vi/IApplicationDisplayService.cs
parent10c74182babaf8cf6bedaeffd64c3109df4ea816 (diff)
Misc cleanup (#708)
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Vi/IApplicationDisplayService.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/Vi/IApplicationDisplayService.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Vi/IApplicationDisplayService.cs b/Ryujinx.HLE/HOS/Services/Vi/IApplicationDisplayService.cs
index 686f85ef..be9fc263 100644
--- a/Ryujinx.HLE/HOS/Services/Vi/IApplicationDisplayService.cs
+++ b/Ryujinx.HLE/HOS/Services/Vi/IApplicationDisplayService.cs
@@ -81,7 +81,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
MemoryHelper.FillWithZeros(context.Memory, recBuffPtr, 0x60);
- //Add only the default display to buffer
+ // Add only the default display to buffer
context.Memory.WriteBytes(recBuffPtr, Encoding.ASCII.GetBytes("Default"));
context.Memory.WriteInt64(recBuffPtr + 0x40, 0x1L);
context.Memory.WriteInt64(recBuffPtr + 0x48, 0x1L);
@@ -186,14 +186,14 @@ namespace Ryujinx.HLE.HOS.Services.Vi
if (!convertedScalingMode.HasValue)
{
- //Scaling mode out of the range of valid values.
+ // Scaling mode out of the range of valid values.
return MakeError(ErrorModule.Vi, 1);
}
if (scalingMode != SrcScalingMode.ScaleToWindow &&
scalingMode != SrcScalingMode.PreserveAspectRatio)
{
- //Invalid scaling mode specified.
+ // Invalid scaling mode specified.
return MakeError(ErrorModule.Vi, 6);
}
@@ -239,7 +239,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
{
BinaryWriter writer = new BinaryWriter(ms);
- //flat_binder_object (size is 0x28)
+ // flat_binder_object (size is 0x28)
writer.Write(2); //Type (BINDER_TYPE_WEAK_BINDER)
writer.Write(0); //Flags
writer.Write((int)(id >> 0));