diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2018-12-04 14:23:37 -0600 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-12-04 18:23:37 -0200 |
| commit | 85dbb9559ad317a657dafd24da27fec4b3f5250f (patch) | |
| tree | ecd92931bc2146e549484d9a3af308469089ad4e /Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs | |
| parent | c86aacde76b5f8e503e2b412385c8491ecc86b3b (diff) | |
Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs b/Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs index 4f00c3de..4a247d1b 100644 --- a/Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs +++ b/Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs @@ -4,57 +4,57 @@ namespace Ryujinx.HLE.HOS.Services.Android { struct GbpBuffer { - public int Magic { get; private set; } - public int Width { get; private set; } - public int Height { get; private set; } - public int Stride { get; private set; } - public int Format { get; private set; } - public int Usage { get; private set; } + public int Magic { get; } + public int Width { get; } + public int Height { get; } + public int Stride { get; } + public int Format { get; } + public int Usage { get; } - public int Pid { get; private set; } - public int RefCount { get; private set; } + public int Pid { get; } + public int RefCount { get; } - public int FdsCount { get; private set; } - public int IntsCount { get; private set; } + public int FdsCount { get; } + public int IntsCount { get; } - public byte[] RawData { get; private set; } + public byte[] RawData { get; } public int Size => RawData.Length + 10 * 4; - public GbpBuffer(BinaryReader Reader) + public GbpBuffer(BinaryReader reader) { - Magic = Reader.ReadInt32(); - Width = Reader.ReadInt32(); - Height = Reader.ReadInt32(); - Stride = Reader.ReadInt32(); - Format = Reader.ReadInt32(); - Usage = Reader.ReadInt32(); + Magic = reader.ReadInt32(); + Width = reader.ReadInt32(); + Height = reader.ReadInt32(); + Stride = reader.ReadInt32(); + Format = reader.ReadInt32(); + Usage = reader.ReadInt32(); - Pid = Reader.ReadInt32(); - RefCount = Reader.ReadInt32(); + Pid = reader.ReadInt32(); + RefCount = reader.ReadInt32(); - FdsCount = Reader.ReadInt32(); - IntsCount = Reader.ReadInt32(); + FdsCount = reader.ReadInt32(); + IntsCount = reader.ReadInt32(); - RawData = Reader.ReadBytes((FdsCount + IntsCount) * 4); + RawData = reader.ReadBytes((FdsCount + IntsCount) * 4); } - public void Write(BinaryWriter Writer) + public void Write(BinaryWriter writer) { - Writer.Write(Magic); - Writer.Write(Width); - Writer.Write(Height); - Writer.Write(Stride); - Writer.Write(Format); - Writer.Write(Usage); + writer.Write(Magic); + writer.Write(Width); + writer.Write(Height); + writer.Write(Stride); + writer.Write(Format); + writer.Write(Usage); - Writer.Write(Pid); - Writer.Write(RefCount); + writer.Write(Pid); + writer.Write(RefCount); - Writer.Write(FdsCount); - Writer.Write(IntsCount); + writer.Write(FdsCount); + writer.Write(IntsCount); - Writer.Write(RawData); + writer.Write(RawData); } } }
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