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authorAlex Barney <thealexbarney@gmail.com>2018-12-04 14:23:37 -0600
committergdkchan <gab.dark.100@gmail.com>2018-12-04 18:23:37 -0200
commit85dbb9559ad317a657dafd24da27fec4b3f5250f (patch)
treeecd92931bc2146e549484d9a3af308469089ad4e /Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs
parentc86aacde76b5f8e503e2b412385c8491ecc86b3b (diff)
Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs70
1 files changed, 35 insertions, 35 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs b/Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs
index 4f00c3de..4a247d1b 100644
--- a/Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs
+++ b/Ryujinx.HLE/HOS/Services/Vi/GbpBuffer.cs
@@ -4,57 +4,57 @@ namespace Ryujinx.HLE.HOS.Services.Android
{
struct GbpBuffer
{
- public int Magic { get; private set; }
- public int Width { get; private set; }
- public int Height { get; private set; }
- public int Stride { get; private set; }
- public int Format { get; private set; }
- public int Usage { get; private set; }
+ public int Magic { get; }
+ public int Width { get; }
+ public int Height { get; }
+ public int Stride { get; }
+ public int Format { get; }
+ public int Usage { get; }
- public int Pid { get; private set; }
- public int RefCount { get; private set; }
+ public int Pid { get; }
+ public int RefCount { get; }
- public int FdsCount { get; private set; }
- public int IntsCount { get; private set; }
+ public int FdsCount { get; }
+ public int IntsCount { get; }
- public byte[] RawData { get; private set; }
+ public byte[] RawData { get; }
public int Size => RawData.Length + 10 * 4;
- public GbpBuffer(BinaryReader Reader)
+ public GbpBuffer(BinaryReader reader)
{
- Magic = Reader.ReadInt32();
- Width = Reader.ReadInt32();
- Height = Reader.ReadInt32();
- Stride = Reader.ReadInt32();
- Format = Reader.ReadInt32();
- Usage = Reader.ReadInt32();
+ Magic = reader.ReadInt32();
+ Width = reader.ReadInt32();
+ Height = reader.ReadInt32();
+ Stride = reader.ReadInt32();
+ Format = reader.ReadInt32();
+ Usage = reader.ReadInt32();
- Pid = Reader.ReadInt32();
- RefCount = Reader.ReadInt32();
+ Pid = reader.ReadInt32();
+ RefCount = reader.ReadInt32();
- FdsCount = Reader.ReadInt32();
- IntsCount = Reader.ReadInt32();
+ FdsCount = reader.ReadInt32();
+ IntsCount = reader.ReadInt32();
- RawData = Reader.ReadBytes((FdsCount + IntsCount) * 4);
+ RawData = reader.ReadBytes((FdsCount + IntsCount) * 4);
}
- public void Write(BinaryWriter Writer)
+ public void Write(BinaryWriter writer)
{
- Writer.Write(Magic);
- Writer.Write(Width);
- Writer.Write(Height);
- Writer.Write(Stride);
- Writer.Write(Format);
- Writer.Write(Usage);
+ writer.Write(Magic);
+ writer.Write(Width);
+ writer.Write(Height);
+ writer.Write(Stride);
+ writer.Write(Format);
+ writer.Write(Usage);
- Writer.Write(Pid);
- Writer.Write(RefCount);
+ writer.Write(Pid);
+ writer.Write(RefCount);
- Writer.Write(FdsCount);
- Writer.Write(IntsCount);
+ writer.Write(FdsCount);
+ writer.Write(IntsCount);
- Writer.Write(RawData);
+ writer.Write(RawData);
}
}
} \ No newline at end of file