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authorgdkchan <gab.dark.100@gmail.com>2018-08-16 20:47:36 -0300
committerGitHub <noreply@github.com>2018-08-16 20:47:36 -0300
commit521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch)
tree942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs
parent182d716867ae477c2b15a5332430dc2641fa1cc3 (diff)
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs107
1 files changed, 107 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs b/Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs
new file mode 100644
index 00000000..f574826a
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/Time/ISystemClock.cs
@@ -0,0 +1,107 @@
+using Ryujinx.HLE.HOS.Ipc;
+using System;
+using System.Collections.Generic;
+
+namespace Ryujinx.HLE.HOS.Services.Time
+{
+ class ISystemClock : IpcService
+ {
+ private Dictionary<int, ServiceProcessRequest> m_Commands;
+
+ public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
+
+ private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
+
+ private SystemClockType ClockType;
+
+ private DateTime SystemClockContextEpoch;
+
+ private long SystemClockTimePoint;
+
+ private byte[] SystemClockContextEnding;
+
+ private long TimeOffset;
+
+ public ISystemClock(SystemClockType ClockType)
+ {
+ m_Commands = new Dictionary<int, ServiceProcessRequest>()
+ {
+ { 0, GetCurrentTime },
+ { 1, SetCurrentTime },
+ { 2, GetSystemClockContext },
+ { 3, SetSystemClockContext }
+ };
+
+ this.ClockType = ClockType;
+ SystemClockContextEpoch = System.Diagnostics.Process.GetCurrentProcess().StartTime;
+ SystemClockContextEnding = new byte[0x10];
+ TimeOffset = 0;
+
+ if (ClockType == SystemClockType.User ||
+ ClockType == SystemClockType.Network)
+ {
+ SystemClockContextEpoch = SystemClockContextEpoch.ToUniversalTime();
+ }
+
+ SystemClockTimePoint = (long)(SystemClockContextEpoch - Epoch).TotalSeconds;
+ }
+
+ public long GetCurrentTime(ServiceCtx Context)
+ {
+ DateTime CurrentTime = DateTime.Now;
+
+ if (ClockType == SystemClockType.User ||
+ ClockType == SystemClockType.Network)
+ {
+ CurrentTime = CurrentTime.ToUniversalTime();
+ }
+
+ Context.ResponseData.Write((long)((CurrentTime - Epoch).TotalSeconds) + TimeOffset);
+
+ return 0;
+ }
+
+ public long SetCurrentTime(ServiceCtx Context)
+ {
+ DateTime CurrentTime = DateTime.Now;
+
+ if (ClockType == SystemClockType.User ||
+ ClockType == SystemClockType.Network)
+ {
+ CurrentTime = CurrentTime.ToUniversalTime();
+ }
+
+ TimeOffset = (Context.RequestData.ReadInt64() - (long)(CurrentTime - Epoch).TotalSeconds);
+
+ return 0;
+ }
+
+ public long GetSystemClockContext(ServiceCtx Context)
+ {
+ Context.ResponseData.Write((long)(SystemClockContextEpoch - Epoch).TotalSeconds);
+
+ // The point in time, TODO: is there a link between epoch and this?
+ Context.ResponseData.Write(SystemClockTimePoint);
+
+ // This seems to be some kind of identifier?
+ for (int i = 0; i < 0x10; i++)
+ {
+ Context.ResponseData.Write(SystemClockContextEnding[i]);
+ }
+
+ return 0;
+ }
+
+ public long SetSystemClockContext(ServiceCtx Context)
+ {
+ long NewSystemClockEpoch = Context.RequestData.ReadInt64();
+ long NewSystemClockTimePoint = Context.RequestData.ReadInt64();
+
+ SystemClockContextEpoch = Epoch.Add(TimeSpan.FromSeconds(NewSystemClockEpoch));
+ SystemClockTimePoint = NewSystemClockTimePoint;
+ SystemClockContextEnding = Context.RequestData.ReadBytes(0x10);
+
+ return 0;
+ }
+ }
+} \ No newline at end of file