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| author | gdkchan <gab.dark.100@gmail.com> | 2021-06-29 14:32:02 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-29 19:32:02 +0200 |
| commit | fbb4019ed5c12c4a888c7b09db648ac595366896 (patch) | |
| tree | a8be6bf5fc4f8b844683f1ef2ade588f3bb9bb0a /Ryujinx.HLE/HOS/Services/SurfaceFlinger | |
| parent | 8cc872fb60ec1b825655ba8dba06cc978fcd7e66 (diff) | |
Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel
* Move physical memory instance to the memory manager, and the caches to the physical memory
* PR feedback
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/SurfaceFlinger')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs index 9d8e526f..6e56aefa 100644 --- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs +++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs @@ -49,8 +49,8 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger private class TextureCallbackInformation { - public Layer Layer; - public BufferItem Item; + public Layer Layer; + public BufferItem Item; } public SurfaceFlinger(Switch device) @@ -385,6 +385,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger } _device.Gpu.Window.EnqueueFrameThreadSafe( + layer.Owner, frameBufferAddress, frameBufferWidth, frameBufferHeight, |
