diff options
| author | Mary-nyan <mary@mary.zone> | 2022-11-09 20:22:43 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-09 20:22:43 +0100 |
| commit | c6d05301aae7509ea6a1ec29d39a72bac94d80b0 (patch) | |
| tree | a1e593a9fd180fbc467beae29907c37cb6e902e5 /Ryujinx.HLE/HOS/Services/Settings | |
| parent | 647de4cd31a82f39d23f92ea4377eeae5817b6c2 (diff) | |
infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7
* infra: Migrate to .NET 7
.NET 7 is still in preview but this prepare for the release coming up
next month.
* Use Random.Shared in CreateRandom
* Move UInt128Utils.cs to Ryujinx.Common project
* Fix inverted parameters in System.UInt128 constructor
* Fix Visual Studio complains on Ryujinx.Graphics.Vic
* time: Fix missing alignment enforcement in SystemClockContext
Fixes at least Smash
* time: Fix missing alignment enforcement in SteadyClockContext
Fix games (like recent version of Smash) using time shared memory
* Switch to .NET 7.0.100 release
* Enable Tiered PGO
* Ensure CreateId validity requirements are meet when doing random generation
Also enforce correct packing layout for other Mii structures.
This fix a Mario Kart 8 crashes related to the default Miis.
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Settings')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Settings/ISystemSettingsServer.cs | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Settings/ISystemSettingsServer.cs b/Ryujinx.HLE/HOS/Services/Settings/ISystemSettingsServer.cs index 1ce7bbfc..7f32ce6b 100644 --- a/Ryujinx.HLE/HOS/Services/Settings/ISystemSettingsServer.cs +++ b/Ryujinx.HLE/HOS/Services/Settings/ISystemSettingsServer.cs @@ -5,9 +5,9 @@ using LibHac.Fs.Fsa; using LibHac.FsSystem; using LibHac.Ncm; using LibHac.Tools.FsSystem.NcaUtils; +using Ryujinx.Common; using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS.SystemState; -using Ryujinx.HLE.Utilities; using System; using System.IO; using System.Text; @@ -290,9 +290,7 @@ namespace Ryujinx.HLE.HOS.Services.Settings // NOTE: If miiAuthorId is null ResultCode.NullMiiAuthorIdBuffer is returned. // Doesn't occur in our case. - UInt128 miiAuthorId = Mii.Helper.GetDeviceId(); - - miiAuthorId.Write(context.ResponseData); + context.ResponseData.Write(Mii.Helper.GetDeviceId()); return ResultCode.Success; } |
