diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2020-01-05 04:49:44 -0700 |
|---|---|---|
| committer | Thog <me@thog.eu> | 2020-01-05 12:49:44 +0100 |
| commit | 63b24b4af2804f173764c98586a19c39db04ad4d (patch) | |
| tree | 7994f00e4bc06edc430004a7caa1bdf0231b2668 /Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs | |
| parent | e0e12b1672e49ab5810bf88bf8274990605ed67a (diff) | |
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801)
* Use savedata FS commands from LibHac
* Add EnsureSaveData. Use ApplicationControlProperty struct
* Add a function to migrate to the new directory layout
* LibHac update
* Change backup structure
* Don't create UI files in the save path
* Update RyuFs paths
* Add GetProgramIndexForAccessLog
Ryujinx only runs one program at a time, so always return values reflecting that
* Load control NCA when loading from an NSP
* Skip over UI stats when exiting
* Set TitleName and TitleId in more cases. Fix TitleID naming style
* Completely comment out GUI play stats code
* rebase
* Update LibHac
* Update LibHac
* Revert UI changes
* Do migration automatically at startup
* Rename RyuFs directory to Ryujinx
* Update RyuFs text
* Store savedata paths in the GUI
* Make "Open Save Directory" work
* Use a dummy NACP in EnsureSaveData if one is not loaded
* Remove manual migration button
* Respond to feedback
* Don't read the installer config to get a version string
* Delete nuget.config
* Exclude 'sdcard' and 'bis' during migration
Co-authored-by: Thog <thog@protonmail.com>
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs b/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs index b3646925..925a2593 100644 --- a/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs +++ b/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs @@ -30,7 +30,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService } } - PlayLogQueryCapability queryCapability = (PlayLogQueryCapability)context.Device.System.ControlData.PlayLogQueryCapability; + PlayLogQueryCapability queryCapability = (PlayLogQueryCapability)context.Device.System.ControlData.Value.PlayLogQueryCapability; List<ulong> titleIds = new List<ulong>(); @@ -44,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService // Check if input title ids are in the whitelist. foreach (ulong titleId in titleIds) { - if (!context.Device.System.ControlData.PlayLogQueryableApplicationId.Contains(titleId)) + if (!context.Device.System.ControlData.Value.PlayLogQueryableApplicationId.Contains(titleId)) { return (ResultCode)Am.ResultCode.ObjectInvalid; } |
