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authorAlex Barney <thealexbarney@gmail.com>2018-10-30 19:43:02 -0600
committergdkchan <gab.dark.100@gmail.com>2018-10-30 22:43:02 -0300
commit9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch)
tree0c97425aeb311c142bc92a6fcc503cb2c07d4376 /Ryujinx.HLE/HOS/Services/Nv/NvGpuAS
parent5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff)
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Nv/NvGpuAS')
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvGpuAS/NvGpuASIoctl.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvGpuAS/NvGpuASIoctl.cs b/Ryujinx.HLE/HOS/Services/Nv/NvGpuAS/NvGpuASIoctl.cs
index 0ccc1949..fed41042 100644
--- a/Ryujinx.HLE/HOS/Services/Nv/NvGpuAS/NvGpuASIoctl.cs
+++ b/Ryujinx.HLE/HOS/Services/Nv/NvGpuAS/NvGpuASIoctl.cs
@@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
- NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
+ NvGpuASAllocSpace Args = MemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
NvGpuASCtx ASCtx = GetASCtx(Context);
@@ -88,7 +88,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
}
}
- AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
+ MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return Result;
}
@@ -98,7 +98,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
- NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
+ NvGpuASAllocSpace Args = MemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
NvGpuASCtx ASCtx = GetASCtx(Context);
@@ -130,7 +130,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
- NvGpuASUnmapBuffer Args = AMemoryHelper.Read<NvGpuASUnmapBuffer>(Context.Memory, InputPosition);
+ NvGpuASUnmapBuffer Args = MemoryHelper.Read<NvGpuASUnmapBuffer>(Context.Memory, InputPosition);
NvGpuASCtx ASCtx = GetASCtx(Context);
@@ -159,7 +159,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
- NvGpuASMapBufferEx Args = AMemoryHelper.Read<NvGpuASMapBufferEx>(Context.Memory, InputPosition);
+ NvGpuASMapBufferEx Args = MemoryHelper.Read<NvGpuASMapBufferEx>(Context.Memory, InputPosition);
NvGpuASCtx ASCtx = GetASCtx(Context);
@@ -255,7 +255,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
}
}
- AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
+ MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return Result;
}
@@ -288,7 +288,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
for (int Index = 0; Index < Count; Index++, InputPosition += 0x14)
{
- NvGpuASRemap Args = AMemoryHelper.Read<NvGpuASRemap>(Context.Memory, InputPosition);
+ NvGpuASRemap Args = MemoryHelper.Read<NvGpuASRemap>(Context.Memory, InputPosition);
NvGpuVmm Vmm = GetASCtx(Context).Vmm;