diff options
| author | mageven <62494521+mageven@users.noreply.github.com> | 2020-04-03 05:40:02 +0530 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-03 11:10:02 +1100 |
| commit | 2365ddfc363e76ac1ac9d2e32ef9b36b85463431 (patch) | |
| tree | 408bdb4a35e4f625a69ddbd65f22e9f056f7ebec /Ryujinx.HLE/HOS/Services/Nfc | |
| parent | 5b5239ab5b452f991d9fc4f8ad1f9a2880b8bad1 (diff) | |
HID SharedMem Rework (#1003)
* Delete old HLE.Input
* Add new HLE Input.
git shows Hid.cs as modified because of the same name. It is new.
* Change HID Service
* Change Ryujinx UI to reflect new Input
* Add basic ControllerApplet
* Add DebugPad
Should fix Kirby Star Allies
* Address Ac_K's comments
* Moved all of HLE.Input to Services.Hid
* Separated all structs and enums each to a file
* Removed vars
* Made some naming changes to align with switchbrew
* Added official joycon colors
As an aside, fixed a mistake in touchscreen headers and added checks to
important SharedMem structs at init time.
* Further address Ac_K's comments
* Addressed gdkchan's and some more Ac_K's comments
* Address AcK's review comments
* Address AcK's second review comments
* Replace missed Marshal.SizeOf and address gdkchan's comments
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Nfc')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs | 4 | ||||
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/Types/Device.cs | 5 |
2 files changed, 4 insertions, 5 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs b/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs index d26b4eb9..3f6518e5 100644 --- a/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs +++ b/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/IUser.cs @@ -43,8 +43,8 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp // TODO: When we will be able to add multiple controllers add one entry by controller here. Device device1 = new Device { - NpadIdType = HidNpadIdType.Player1, - Handle = HidUtils.GetIndexFromNpadIdType(HidNpadIdType.Player1), + NpadIdType = NpadIdType.Player1, + Handle = HidUtils.GetIndexFromNpadIdType(NpadIdType.Player1), State = DeviceState.Initialized }; diff --git a/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/Types/Device.cs b/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/Types/Device.cs index 40e7c880..7eaf4ac8 100644 --- a/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/Types/Device.cs +++ b/Ryujinx.HLE/HOS/Services/Nfc/Nfp/UserManager/Types/Device.cs @@ -1,6 +1,5 @@ using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Services.Hid; -using Ryujinx.HLE.Input; namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager { @@ -14,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager public DeviceState State = DeviceState.Unavailable; - public ControllerId Handle; - public HidNpadIdType NpadIdType; + public PlayerIndex Handle; + public NpadIdType NpadIdType; } }
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