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authormageven <62494521+mageven@users.noreply.github.com>2020-08-04 05:02:53 +0530
committerGitHub <noreply@github.com>2020-08-04 01:32:53 +0200
commita33dc2f4919f7fdc8ea9db41c4c70c38cedfd3df (patch)
treed3eee67f25c3a302fa23dc39670438e7ebbfd35c /Ryujinx.HLE/HOS/Services/Hid/HidDevices
parent60db4c353099e8656a330ede03fdbe57a421fa47 (diff)
Improved Logger (#1292)
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Hid/HidDevices')
-rw-r--r--Ryujinx.HLE/HOS/Services/Hid/HidDevices/NpadDevices.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Hid/HidDevices/NpadDevices.cs b/Ryujinx.HLE/HOS/Services/Hid/HidDevices/NpadDevices.cs
index ef31e00d..1c882887 100644
--- a/Ryujinx.HLE/HOS/Services/Hid/HidDevices/NpadDevices.cs
+++ b/Ryujinx.HLE/HOS/Services/Hid/HidDevices/NpadDevices.cs
@@ -102,7 +102,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
if ((config.ConfiguredType & _supportedStyleSets) == 0)
{
- Logger.PrintWarning(LogClass.Hid, $"ControllerType {config.ConfiguredType} (connected to {(PlayerIndex)i}) not supported by game. Removing...");
+ Logger.Warning?.Print(LogClass.Hid, $"ControllerType {config.ConfiguredType} (connected to {(PlayerIndex)i}) not supported by game. Removing...");
config.State = FilterState.Configured;
_device.Hid.SharedMemory.Npads[i] = new ShMemNpad(); // Zero it
@@ -124,7 +124,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
ControllerType controllerType = npadsTypeList[i];
if ((controllerType & _supportedStyleSets) != 0)
{
- Logger.PrintWarning(LogClass.Hid, $"No matching controllers found. Reassigning input as ControllerType {controllerType}...");
+ Logger.Warning?.Print(LogClass.Hid, $"No matching controllers found. Reassigning input as ControllerType {controllerType}...");
InitController(controllerType == ControllerType.Handheld ? PlayerIndex.Handheld : PlayerIndex.Player1, controllerType);
@@ -132,7 +132,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
}
}
- Logger.PrintError(LogClass.Hid, "Couldn't find any appropriate controller.");
+ Logger.Error?.Print(LogClass.Hid, "Couldn't find any appropriate controller.");
}
}
@@ -226,7 +226,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
_styleSetUpdateEvents[(int)player].ReadableEvent.Signal();
- Logger.PrintInfo(LogClass.Hid, $"Connected ControllerType {type} to PlayerIndex {player}");
+ Logger.Info?.Print(LogClass.Hid, $"Connected ControllerType {type} to PlayerIndex {player}");
}
private static NpadLayoutsIndex ControllerTypeToLayout(ControllerType controllerType)