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authorAc_K <Acoustik666@gmail.com>2019-09-08 23:33:40 +0200
committerThomas Guillemard <me@thog.eu>2019-09-08 23:33:40 +0200
commit1ff89d6482a6ec907bb983c1d2bc473bea546367 (patch)
tree9ca3bcb30007abd249419cdd63f8e475bc6059a8 /Ryujinx.HLE/HOS/Services/FspSrv/IFileSystemProxy.cs
parent9afb8ad485b364e3ecf738b1175c32cce95507bd (diff)
Implement basic support of SystemSaveData and Cleanup IFileSystemProxy (#767)
* Implement basic support of SystemSaveData and Cleanup IFileSystemProxy - Implement `OpenSystemSaveData` as a `IFileSystem` in `SaveHelper`: On real device, system saves data are stored encrypted, and we can't create an empty system save data for now. That's why if a user put his own dump of system save in `RyuFs\nand\system\save\`, we extract content in associated folder and open it as a `IFileSystem`. If the system save data don't exist, a folder is created. - Cleanup `IFileSystemProxy` by adding a Helper class. - Implement `GetSavePath` in `VirtualFileSystem` and remove `GetGameSavePath` in `SaveHelper`. * remove the forgotten I * Fix align
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/FspSrv/IFileSystemProxy.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/FspSrv/IFileSystemProxy.cs184
1 files changed, 48 insertions, 136 deletions
diff --git a/Ryujinx.HLE/HOS/Services/FspSrv/IFileSystemProxy.cs b/Ryujinx.HLE/HOS/Services/FspSrv/IFileSystemProxy.cs
index 3073d4c7..43f5d647 100644
--- a/Ryujinx.HLE/HOS/Services/FspSrv/IFileSystemProxy.cs
+++ b/Ryujinx.HLE/HOS/Services/FspSrv/IFileSystemProxy.cs
@@ -1,10 +1,8 @@
using LibHac;
using LibHac.Fs;
using LibHac.Fs.NcaUtils;
-using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
-using Ryujinx.HLE.Utilities;
using System.IO;
using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
@@ -38,7 +36,14 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
{
if (fullPath.Contains("."))
{
- return OpenFileSystemFromInternalFile(context, fullPath);
+ ResultCode result = FileSystemHelper.OpenFileSystemFromInternalFile(context, fullPath, out IFileSystem fileSystem);
+
+ if (result == ResultCode.Success)
+ {
+ MakeObject(context, fileSystem);
+ }
+
+ return result;
}
return ResultCode.PathDoesNotExist;
@@ -49,11 +54,25 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
if (extension == ".nca")
{
- return OpenNcaFs(context, fullPath, fileStream.AsStorage());
+ ResultCode result = FileSystemHelper.OpenNcaFs(context, fullPath, fileStream.AsStorage(), out IFileSystem fileSystem);
+
+ if (result == ResultCode.Success)
+ {
+ MakeObject(context, fileSystem);
+ }
+
+ return result;
}
else if (extension == ".nsp")
{
- return OpenNsp(context, fullPath);
+ ResultCode result = FileSystemHelper.OpenNsp(context, fullPath, out IFileSystem fileSystem);
+
+ if (result == ResultCode.Success)
+ {
+ MakeObject(context, fileSystem);
+ }
+
+ return result;
}
return ResultCode.InvalidInput;
@@ -109,21 +128,42 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
{
- return LoadSaveDataFileSystem(context, false);
+ ResultCode result = FileSystemHelper.LoadSaveDataFileSystem(context, false, out IFileSystem fileSystem);
+
+ if (result == ResultCode.Success)
+ {
+ MakeObject(context, fileSystem);
+ }
+
+ return result;
}
[Command(52)]
// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
{
- return LoadSaveDataFileSystem(context, false);
+ ResultCode result = FileSystemHelper.LoadSaveDataFileSystem(context, false, out IFileSystem fileSystem);
+
+ if (result == ResultCode.Success)
+ {
+ MakeObject(context, fileSystem);
+ }
+
+ return result;
}
[Command(53)]
// OpenReadOnlySaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct save_struct) -> object<nn::fssrv::sf::IFileSystem>
public ResultCode OpenReadOnlySaveDataFileSystem(ServiceCtx context)
{
- return LoadSaveDataFileSystem(context, true);
+ ResultCode result = FileSystemHelper.LoadSaveDataFileSystem(context, true, out IFileSystem fileSystem);
+
+ if (result == ResultCode.Success)
+ {
+ MakeObject(context, fileSystem);
+ }
+
+ return result;
}
[Command(200)]
@@ -227,133 +267,5 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
return ResultCode.Success;
}
-
- public ResultCode LoadSaveDataFileSystem(ServiceCtx context, bool readOnly)
- {
- SaveSpaceId saveSpaceId = (SaveSpaceId)context.RequestData.ReadInt64();
-
- ulong titleId = context.RequestData.ReadUInt64();
-
- UInt128 userId = context.RequestData.ReadStruct<UInt128>();
-
- long saveId = context.RequestData.ReadInt64();
- SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
- SaveInfo saveInfo = new SaveInfo(titleId, saveId, saveDataType, userId, saveSpaceId);
- string savePath = context.Device.FileSystem.GetGameSavePath(saveInfo, context);
-
- try
- {
- LocalFileSystem fileSystem = new LocalFileSystem(savePath);
- LibHac.Fs.IFileSystem saveFileSystem = new DirectorySaveDataFileSystem(fileSystem);
-
- if (readOnly)
- {
- saveFileSystem = new ReadOnlyFileSystem(saveFileSystem);
- }
-
- MakeObject(context, new IFileSystem(saveFileSystem));
- }
- catch (HorizonResultException ex)
- {
- return (ResultCode)ex.ResultValue.Value;
- }
-
- return ResultCode.Success;
- }
-
- private ResultCode OpenNsp(ServiceCtx context, string pfsPath)
- {
- try
- {
- LocalStorage storage = new LocalStorage(pfsPath, FileAccess.Read, FileMode.Open);
- PartitionFileSystem nsp = new PartitionFileSystem(storage);
-
- ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
-
- IFileSystem nspFileSystem = new IFileSystem(nsp);
-
- MakeObject(context, nspFileSystem);
- }
- catch (HorizonResultException ex)
- {
- return (ResultCode)ex.ResultValue.Value;
- }
-
- return ResultCode.Success;
- }
-
- private ResultCode OpenNcaFs(ServiceCtx context, string ncaPath, LibHac.Fs.IStorage ncaStorage)
- {
- try
- {
- Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
-
- if (!nca.SectionExists(NcaSectionType.Data))
- {
- return ResultCode.PartitionNotFound;
- }
-
- LibHac.Fs.IFileSystem fileSystem = nca.OpenFileSystem(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
-
- MakeObject(context, new IFileSystem(fileSystem));
- }
- catch (HorizonResultException ex)
- {
- return (ResultCode)ex.ResultValue.Value;
- }
-
- return ResultCode.Success;
- }
-
- private ResultCode OpenFileSystemFromInternalFile(ServiceCtx context, string fullPath)
- {
- DirectoryInfo archivePath = new DirectoryInfo(fullPath).Parent;
-
- while (string.IsNullOrWhiteSpace(archivePath.Extension))
- {
- archivePath = archivePath.Parent;
- }
-
- if (archivePath.Extension == ".nsp" && File.Exists(archivePath.FullName))
- {
- FileStream pfsFile = new FileStream(
- archivePath.FullName.TrimEnd(Path.DirectorySeparatorChar),
- FileMode.Open,
- FileAccess.Read);
-
- try
- {
- PartitionFileSystem nsp = new PartitionFileSystem(pfsFile.AsStorage());
-
- ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
-
- string filename = fullPath.Replace(archivePath.FullName, string.Empty).TrimStart('\\');
-
- if (nsp.FileExists(filename))
- {
- return OpenNcaFs(context, fullPath, nsp.OpenFile(filename, OpenMode.Read).AsStorage());
- }
- }
- catch (HorizonResultException ex)
- {
- return (ResultCode)ex.ResultValue.Value;
- }
- }
-
- return ResultCode.PathDoesNotExist;
- }
-
- private void ImportTitleKeysFromNsp(LibHac.Fs.IFileSystem nsp, Keyset keySet)
- {
- foreach (DirectoryEntry ticketEntry in nsp.EnumerateEntries("*.tik"))
- {
- Ticket ticket = new Ticket(nsp.OpenFile(ticketEntry.FullPath, OpenMode.Read).AsStream());
-
- if (!keySet.TitleKeys.ContainsKey(ticket.RightsId))
- {
- keySet.TitleKeys.Add(ticket.RightsId, ticket.GetTitleKey(keySet));
- }
- }
- }
}
} \ No newline at end of file