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| author | Thog <me@thog.eu> | 2020-02-02 04:24:17 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-02 14:24:17 +1100 |
| commit | ea14a955243705b5d5b22868c30c174e6524b4d3 (patch) | |
| tree | 038589c60aedc54e83b98954dbf0f8ce4813df52 /Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs | |
| parent | f373f870f769ef65c435aa307dc3fa1be6dc6fae (diff) | |
Fix inconsistencies with UserId (#906)
* Fix inconsistencies with UserId
The account user id isn't an UUID. This PR adds a new UserId type with
the correct value ordering to avoid mismatch with LibHac's Uid. This also fix
an hardcoded value of the UserId.
As the userid has been invalid for quite some time (and to avoid forcing
users to their recreate saves), the userid has been changed to "00000000000000010000000000000000".
Also implement a stub for IApplicationFunctions::GetSaveDataSize. (see
the sources for the reason)
Fix #626
* Address jd's & Ac_k's comments
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs b/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs index 19b15416..4a698f81 100644 --- a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs +++ b/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs @@ -1,4 +1,5 @@ -using Ryujinx.HLE.Utilities; +using Ryujinx.HLE.HOS.Services.Account.Acc; +using Ryujinx.HLE.Utilities; namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService { @@ -57,7 +58,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService } // TODO: Use this when we will have enough things to go online. - public void SignalFriendListUpdate(UInt128 targetId) + public void SignalFriendListUpdate(UserId targetId) { for (int i = 0; i < _registry.Length; i++) { @@ -69,7 +70,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService } // TODO: Use this when we will have enough things to go online. - public void SignalNewFriendRequest(UInt128 targetId) + public void SignalNewFriendRequest(UserId targetId) { for (int i = 0; i < _registry.Length; i++) { |
