diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs b/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs deleted file mode 100644 index 383ad006..00000000 --- a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs +++ /dev/null @@ -1,83 +0,0 @@ -using Ryujinx.HLE.HOS.Services.Account.Acc; - -namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService -{ - public sealed class NotificationEventHandler - { - private static NotificationEventHandler instance; - private static object instanceLock = new object(); - - private INotificationService[] _registry; - - public static NotificationEventHandler Instance - { - get - { - lock (instanceLock) - { - if (instance == null) - { - instance = new NotificationEventHandler(); - } - - return instance; - } - } - } - - NotificationEventHandler() - { - _registry = new INotificationService[0x20]; - } - - internal void RegisterNotificationService(INotificationService service) - { - // NOTE: in case there isn't space anymore in the registry array, Nintendo doesn't return any errors. - for (int i = 0; i < _registry.Length; i++) - { - if (_registry[i] == null) - { - _registry[i] = service; - break; - } - } - } - - internal void UnregisterNotificationService(INotificationService service) - { - // NOTE: in case there isn't the entry in the registry array, Nintendo doesn't return any errors. - for (int i = 0; i < _registry.Length; i++) - { - if (_registry[i] == service) - { - _registry[i] = null; - break; - } - } - } - - // TODO: Use this when we will have enough things to go online. - public void SignalFriendListUpdate(UserId targetId) - { - for (int i = 0; i < _registry.Length; i++) - { - if (_registry[i] != null) - { - _registry[i].SignalFriendListUpdate(targetId); - } - } - } - - // TODO: Use this when we will have enough things to go online. - public void SignalNewFriendRequest(UserId targetId) - { - for (int i = 0; i < _registry.Length; i++) - { - if (_registry[i] != null) - { - _registry[i].SignalNewFriendRequest(targetId); - } - } - } - } -}
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