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authorAc_K <Acoustik666@gmail.com>2021-06-29 18:57:06 +0200
committerGitHub <noreply@github.com>2021-06-29 18:57:06 +0200
commit8cc872fb60ec1b825655ba8dba06cc978fcd7e66 (patch)
tree03dc92102ed54e537af00a0d97dc91f279f82211 /Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs
parent28618c58d7ee1ae63fc57deca791a64ab38b57af (diff)
aoc/am: Cleanup aoc service and stub am calls (#2414)
* aoc/am: Cleanup aoc service and stub am calls This PR implement aoc call `GetAddOnContentListChangedEventWithProcessId` (Closes #2408) and `CreateContentsServiceManager`. Additionnally, a big cleanup (checked by RE on latest firmware) is made on the whole service. I've added `CountAddOnContent`, `ListAddOnContent` and `GetAddonContentBaseId` for games which require version `1.0.0-6.2.0` too. Am service call `ReportUserIsActive` is stubbed (checked by RE, closes #2413). Since some logic in the service (aoc) which handle the DLCs has been changed, it could be nice to have some testing to be sure there is no regression. * Remove wrong check * Addresses gdkchan feedback * Fix GetAddOnContentLostErrorCode * fix null pid in services * Add missing comment * remove leftover comment
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs b/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs
index a2865e9c..f8a7b337 100644
--- a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs
+++ b/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs
@@ -279,7 +279,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
// Pid placeholder
context.RequestData.ReadInt64();
- long pid = context.Process.Pid;
+ long pid = context.Request.HandleDesc.PId;
ulong playHistoryRegistrationKeyPosition = context.Request.PtrBuff[0].Position;
ulong PlayHistoryRegistrationKeySize = context.Request.PtrBuff[0].Size;