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authorgdkchan <gab.dark.100@gmail.com>2018-08-16 20:47:36 -0300
committerGitHub <noreply@github.com>2018-08-16 20:47:36 -0300
commit521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch)
tree942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.HLE/HOS/Services/Bsd
parent182d716867ae477c2b15a5332430dc2641fa1cc3 (diff)
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Bsd')
-rw-r--r--Ryujinx.HLE/HOS/Services/Bsd/BsdError.cs8
-rw-r--r--Ryujinx.HLE/HOS/Services/Bsd/BsdSocket.cs18
-rw-r--r--Ryujinx.HLE/HOS/Services/Bsd/IClient.cs445
3 files changed, 471 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Bsd/BsdError.cs b/Ryujinx.HLE/HOS/Services/Bsd/BsdError.cs
new file mode 100644
index 00000000..675edcc3
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/Bsd/BsdError.cs
@@ -0,0 +1,8 @@
+namespace Ryujinx.HLE.HOS.Services.Bsd
+{
+ //bsd_errno == (SocketException.ErrorCode - 10000)
+ enum BsdError
+ {
+ Timeout = 60
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Bsd/BsdSocket.cs b/Ryujinx.HLE/HOS/Services/Bsd/BsdSocket.cs
new file mode 100644
index 00000000..2361ed31
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/Bsd/BsdSocket.cs
@@ -0,0 +1,18 @@
+using System.Net;
+using System.Net.Sockets;
+
+namespace Ryujinx.HLE.HOS.Services.Bsd
+{
+ class BsdSocket
+ {
+ public int Family;
+ public int Type;
+ public int Protocol;
+
+ public IPAddress IpAddress;
+
+ public IPEndPoint RemoteEP;
+
+ public Socket Handle;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Bsd/IClient.cs b/Ryujinx.HLE/HOS/Services/Bsd/IClient.cs
new file mode 100644
index 00000000..b5a457db
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/Bsd/IClient.cs
@@ -0,0 +1,445 @@
+using Ryujinx.HLE.HOS.Ipc;
+using Ryujinx.HLE.Utilities;
+using System.Collections.Generic;
+using System.IO;
+using System.Net;
+using System.Net.Sockets;
+using System.Threading.Tasks;
+
+namespace Ryujinx.HLE.HOS.Services.Bsd
+{
+ class IClient : IpcService
+ {
+ private Dictionary<int, ServiceProcessRequest> m_Commands;
+
+ public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
+
+ private List<BsdSocket> Sockets = new List<BsdSocket>();
+
+ public IClient()
+ {
+ m_Commands = new Dictionary<int, ServiceProcessRequest>()
+ {
+ { 0, Initialize },
+ { 1, StartMonitoring },
+ { 2, Socket },
+ { 6, Poll },
+ { 8, Recv },
+ { 10, Send },
+ { 11, SendTo },
+ { 12, Accept },
+ { 13, Bind },
+ { 14, Connect },
+ { 18, Listen },
+ { 21, SetSockOpt },
+ { 26, Close }
+ };
+ }
+
+ //(u32, u32, u32, u32, u32, u32, u32, u32, u64 pid, u64 transferMemorySize, pid, KObject) -> u32 bsd_errno
+ public long Initialize(ServiceCtx Context)
+ {
+ /*
+ typedef struct {
+ u32 version; // Observed 1 on 2.0 LibAppletWeb, 2 on 3.0.
+ u32 tcp_tx_buf_size; // Size of the TCP transfer (send) buffer (initial or fixed).
+ u32 tcp_rx_buf_size; // Size of the TCP recieve buffer (initial or fixed).
+ u32 tcp_tx_buf_max_size; // Maximum size of the TCP transfer (send) buffer. If it is 0, the size of the buffer is fixed to its initial value.
+ u32 tcp_rx_buf_max_size; // Maximum size of the TCP receive buffer. If it is 0, the size of the buffer is fixed to its initial value.
+ u32 udp_tx_buf_size; // Size of the UDP transfer (send) buffer (typically 0x2400 bytes).
+ u32 udp_rx_buf_size; // Size of the UDP receive buffer (typically 0xA500 bytes).
+ u32 sb_efficiency; // Number of buffers for each socket (standard values range from 1 to 8).
+ } BsdBufferConfig;
+ */
+
+ Context.ResponseData.Write(0);
+
+ //Todo: Stub
+
+ return 0;
+ }
+
+ //(u64, pid)
+ public long StartMonitoring(ServiceCtx Context)
+ {
+ //Todo: Stub
+
+ return 0;
+ }
+
+ //(u32 domain, u32 type, u32 protocol) -> (i32 ret, u32 bsd_errno)
+ public long Socket(ServiceCtx Context)
+ {
+ BsdSocket NewBsdSocket = new BsdSocket
+ {
+ Family = Context.RequestData.ReadInt32(),
+ Type = Context.RequestData.ReadInt32(),
+ Protocol = Context.RequestData.ReadInt32()
+ };
+
+ Sockets.Add(NewBsdSocket);
+
+ NewBsdSocket.Handle = new Socket((AddressFamily)NewBsdSocket.Family,
+ (SocketType)NewBsdSocket.Type,
+ (ProtocolType)NewBsdSocket.Protocol);
+
+ Context.ResponseData.Write(Sockets.Count - 1);
+ Context.ResponseData.Write(0);
+
+ return 0;
+ }
+
+ //(u32, u32, buffer<unknown, 0x21, 0>) -> (i32 ret, u32 bsd_errno, buffer<unknown, 0x22, 0>)
+ public long Poll(ServiceCtx Context)
+ {
+ int PollCount = Context.RequestData.ReadInt32();
+ int TimeOut = Context.RequestData.ReadInt32();
+
+ //https://github.com/torvalds/linux/blob/master/include/uapi/asm-generic/poll.h
+ //https://msdn.microsoft.com/fr-fr/library/system.net.sockets.socket.poll(v=vs.110).aspx
+ //https://github.com/switchbrew/libnx/blob/e0457c4534b3c37426d83e1a620f82cb28c3b528/nx/source/services/bsd.c#L343
+ //https://github.com/TuxSH/ftpd/blob/switch_pr/source/ftp.c#L1634
+ //https://linux.die.net/man/2/poll
+
+ byte[] SentBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
+ Context.Request.SendBuff[0].Size);
+
+ int SocketId = Get32(SentBuffer, 0);
+ int RequestedEvents = Get16(SentBuffer, 4);
+ int ReturnedEvents = Get16(SentBuffer, 6);
+
+ //Todo: Stub - Need to implemented the Type-22 buffer.
+
+ Context.ResponseData.Write(1);
+ Context.ResponseData.Write(0);
+
+ return 0;
+ }
+
+ //(u32 socket, u32 flags) -> (i32 ret, u32 bsd_errno, buffer<i8, 0x22, 0> message)
+ public long Recv(ServiceCtx Context)
+ {
+ int SocketId = Context.RequestData.ReadInt32();
+ int SocketFlags = Context.RequestData.ReadInt32();
+
+ byte[] ReceivedBuffer = new byte[Context.Request.ReceiveBuff[0].Size];
+
+ try
+ {
+ int BytesRead = Sockets[SocketId].Handle.Receive(ReceivedBuffer);
+
+ //Logging.Debug("Received Buffer:" + Environment.NewLine + Logging.HexDump(ReceivedBuffer));
+
+ Context.Memory.WriteBytes(Context.Request.ReceiveBuff[0].Position, ReceivedBuffer);
+
+ Context.ResponseData.Write(BytesRead);
+ Context.ResponseData.Write(0);
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+
+ return 0;
+ }
+
+ //(u32 socket, u32 flags, buffer<i8, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
+ public long Send(ServiceCtx Context)
+ {
+ int SocketId = Context.RequestData.ReadInt32();
+ int SocketFlags = Context.RequestData.ReadInt32();
+
+ byte[] SentBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
+ Context.Request.SendBuff[0].Size);
+
+ try
+ {
+ //Logging.Debug("Sent Buffer:" + Environment.NewLine + Logging.HexDump(SentBuffer));
+
+ int BytesSent = Sockets[SocketId].Handle.Send(SentBuffer);
+
+ Context.ResponseData.Write(BytesSent);
+ Context.ResponseData.Write(0);
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+
+ return 0;
+ }
+
+ //(u32 socket, u32 flags, buffer<i8, 0x21, 0>, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
+ public long SendTo(ServiceCtx Context)
+ {
+ int SocketId = Context.RequestData.ReadInt32();
+ int SocketFlags = Context.RequestData.ReadInt32();
+
+ byte[] SentBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
+ Context.Request.SendBuff[0].Size);
+
+ byte[] AddressBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[1].Position,
+ Context.Request.SendBuff[1].Size);
+
+ if (!Sockets[SocketId].Handle.Connected)
+ {
+ try
+ {
+ ParseAddrBuffer(SocketId, AddressBuffer);
+
+ Sockets[SocketId].Handle.Connect(Sockets[SocketId].RemoteEP);
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+ }
+
+ try
+ {
+ //Logging.Debug("Sent Buffer:" + Environment.NewLine + Logging.HexDump(SentBuffer));
+
+ int BytesSent = Sockets[SocketId].Handle.Send(SentBuffer);
+
+ Context.ResponseData.Write(BytesSent);
+ Context.ResponseData.Write(0);
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+
+ return 0;
+ }
+
+ //(u32 socket) -> (i32 ret, u32 bsd_errno, u32 addrlen, buffer<sockaddr, 0x22, 0> addr)
+ public long Accept(ServiceCtx Context)
+ {
+ int SocketId = Context.RequestData.ReadInt32();
+
+ long AddrBufferPtr = Context.Request.ReceiveBuff[0].Position;
+
+ Socket HandleAccept = null;
+
+ Task TimeOut = Task.Factory.StartNew(() =>
+ {
+ try
+ {
+ HandleAccept = Sockets[SocketId].Handle.Accept();
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+ });
+
+ TimeOut.Wait(10000);
+
+ if (HandleAccept != null)
+ {
+ BsdSocket NewBsdSocket = new BsdSocket
+ {
+ IpAddress = ((IPEndPoint)Sockets[SocketId].Handle.LocalEndPoint).Address,
+ RemoteEP = ((IPEndPoint)Sockets[SocketId].Handle.LocalEndPoint),
+ Handle = HandleAccept
+ };
+
+ Sockets.Add(NewBsdSocket);
+
+ using (MemoryStream MS = new MemoryStream())
+ {
+ BinaryWriter Writer = new BinaryWriter(MS);
+
+ Writer.Write((byte)0);
+
+ Writer.Write((byte)NewBsdSocket.Handle.AddressFamily);
+
+ Writer.Write((short)((IPEndPoint)NewBsdSocket.Handle.LocalEndPoint).Port);
+
+ byte[] IpAddress = NewBsdSocket.IpAddress.GetAddressBytes();
+
+ Writer.Write(IpAddress);
+
+ Context.Memory.WriteBytes(AddrBufferPtr, MS.ToArray());
+
+ Context.ResponseData.Write(Sockets.Count - 1);
+ Context.ResponseData.Write(0);
+ Context.ResponseData.Write(MS.Length);
+ }
+ }
+ else
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write((int)BsdError.Timeout);
+ }
+
+ return 0;
+ }
+
+ //(u32 socket, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
+ public long Bind(ServiceCtx Context)
+ {
+ int SocketId = Context.RequestData.ReadInt32();
+
+ byte[] AddressBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
+ Context.Request.SendBuff[0].Size);
+
+ try
+ {
+ ParseAddrBuffer(SocketId, AddressBuffer);
+
+ Context.ResponseData.Write(0);
+ Context.ResponseData.Write(0);
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+
+ return 0;
+ }
+
+ //(u32 socket, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
+ public long Connect(ServiceCtx Context)
+ {
+ int SocketId = Context.RequestData.ReadInt32();
+
+ byte[] AddressBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
+ Context.Request.SendBuff[0].Size);
+
+ try
+ {
+ ParseAddrBuffer(SocketId, AddressBuffer);
+
+ Sockets[SocketId].Handle.Connect(Sockets[SocketId].RemoteEP);
+
+ Context.ResponseData.Write(0);
+ Context.ResponseData.Write(0);
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+
+ return 0;
+ }
+
+ //(u32 socket, u32 backlog) -> (i32 ret, u32 bsd_errno)
+ public long Listen(ServiceCtx Context)
+ {
+ int SocketId = Context.RequestData.ReadInt32();
+ int BackLog = Context.RequestData.ReadInt32();
+
+ try
+ {
+ Sockets[SocketId].Handle.Bind(Sockets[SocketId].RemoteEP);
+ Sockets[SocketId].Handle.Listen(BackLog);
+
+ Context.ResponseData.Write(0);
+ Context.ResponseData.Write(0);
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+
+ return 0;
+ }
+
+ //(u32 socket, u32 level, u32 option_name, buffer<unknown, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
+ public long SetSockOpt(ServiceCtx Context)
+ {
+ int SocketId = Context.RequestData.ReadInt32();
+
+ SocketOptionLevel SocketLevel = (SocketOptionLevel)Context.RequestData.ReadInt32();
+ SocketOptionName SocketOptionName = (SocketOptionName)Context.RequestData.ReadInt32();
+
+ byte[] SocketOptionValue = Context.Memory.ReadBytes(Context.Request.PtrBuff[0].Position,
+ Context.Request.PtrBuff[0].Size);
+
+ int OptionValue = Get32(SocketOptionValue, 0);
+
+ try
+ {
+ Sockets[SocketId].Handle.SetSocketOption(SocketLevel, SocketOptionName, OptionValue);
+
+ Context.ResponseData.Write(0);
+ Context.ResponseData.Write(0);
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+
+ return 0;
+ }
+
+ //(u32 socket) -> (i32 ret, u32 bsd_errno)
+ public long Close(ServiceCtx Context)
+ {
+ int SocketId = Context.RequestData.ReadInt32();
+
+ try
+ {
+ Sockets[SocketId].Handle.Close();
+ Sockets[SocketId] = null;
+
+ Context.ResponseData.Write(0);
+ Context.ResponseData.Write(0);
+ }
+ catch (SocketException Ex)
+ {
+ Context.ResponseData.Write(-1);
+ Context.ResponseData.Write(Ex.ErrorCode - 10000);
+ }
+
+ return 0;
+ }
+
+ public void ParseAddrBuffer(int SocketId, byte[] AddrBuffer)
+ {
+ using (MemoryStream MS = new MemoryStream(AddrBuffer))
+ {
+ BinaryReader Reader = new BinaryReader(MS);
+
+ int Size = Reader.ReadByte();
+ int Family = Reader.ReadByte();
+ int Port = EndianSwap.Swap16(Reader.ReadInt16());
+
+ string IpAddress = Reader.ReadByte().ToString() + "." +
+ Reader.ReadByte().ToString() + "." +
+ Reader.ReadByte().ToString() + "." +
+ Reader.ReadByte().ToString();
+
+ Sockets[SocketId].IpAddress = IPAddress.Parse(IpAddress);
+
+ Sockets[SocketId].RemoteEP = new IPEndPoint(Sockets[SocketId].IpAddress, Port);
+ }
+ }
+
+ private int Get16(byte[] Data, int Address)
+ {
+ return
+ Data[Address + 0] << 0 |
+ Data[Address + 1] << 8;
+ }
+
+ private int Get32(byte[] Data, int Address)
+ {
+ return
+ Data[Address + 0] << 0 |
+ Data[Address + 1] << 8 |
+ Data[Address + 2] << 16 |
+ Data[Address + 3] << 24;
+ }
+ }
+} \ No newline at end of file