diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-12-01 20:23:43 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-02 00:23:43 +0100 |
| commit | cf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch) | |
| tree | bea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.HLE/HOS/Services/Audio | |
| parent | 461c24092ae6e148d896c18aa3e86220c89981f8 (diff) | |
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel
* Fix for applet transfer memory + some nits
* Keep handles if possible to avoid server handle table exhaustion
* Fix IPC ZeroFill bug
* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer
CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0
* Make it exit properly
* Make ServiceNotImplementedException show the full message again
* Allow yielding execution to avoid starving other threads
* Only wait if active
* Merge IVirtualMemoryManager and IAddressSpaceManager
* Fix Ro loading data from the wrong process
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio')
6 files changed, 28 insertions, 14 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs index af9cccb2..86e5566a 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs @@ -10,15 +10,18 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager { class IAudioOut : IpcService, IDisposable { - private IAalOutput _audioOut; - private KEvent _releaseEvent; - private int _track; + private readonly IAalOutput _audioOut; + private readonly KEvent _releaseEvent; + private int _releaseEventHandle; + private readonly int _track; + private readonly int _clientHandle; - public IAudioOut(IAalOutput audioOut, KEvent releaseEvent, int track) + public IAudioOut(IAalOutput audioOut, KEvent releaseEvent, int track, int clientHandle) { _audioOut = audioOut; _releaseEvent = releaseEvent; _track = track; + _clientHandle = clientHandle; } [Command(0)] @@ -59,12 +62,15 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager // RegisterBufferEvent() -> handle<copy> public ResultCode RegisterBufferEvent(ServiceCtx context) { - if (context.Process.HandleTable.GenerateHandle(_releaseEvent.ReadableEvent, out int handle) != KernelResult.Success) + if (_releaseEventHandle == 0) { - throw new InvalidOperationException("Out of handles!"); + if (context.Process.HandleTable.GenerateHandle(_releaseEvent.ReadableEvent, out _releaseEventHandle) != KernelResult.Success) + { + throw new InvalidOperationException("Out of handles!"); + } } - context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle); + context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_releaseEventHandle); return ResultCode.Success; } @@ -108,7 +114,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager // NOTE: Assume PCM16 all the time, change if new format are found. short[] buffer = new short[data.SampleBufferSize / sizeof(short)]; - context.Memory.Read((ulong)data.SampleBufferPtr, MemoryMarshal.Cast<short, byte>(buffer)); + context.Process.HandleTable.GetKProcess(_clientHandle).CpuMemory.Read((ulong)data.SampleBufferPtr, MemoryMarshal.Cast<short, byte>(buffer)); _audioOut.AppendBuffer(_track, tag, buffer); diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager.cs index e12a9919..5aff3475 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager.cs @@ -33,7 +33,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio public ResultCode OpenAudioRenderer(ServiceCtx context, out IAudioRenderer obj, ref AudioRendererConfiguration parameter, ulong workBufferSize, ulong appletResourceUserId, KTransferMemory workBufferTransferMemory, uint processHandle) { - ResultCode result = (ResultCode)_impl.OpenAudioRenderer(out AudioRenderSystem renderer, context.Memory, ref parameter, appletResourceUserId, workBufferTransferMemory.Address, workBufferTransferMemory.Size, processHandle); + var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory; + + ResultCode result = (ResultCode)_impl.OpenAudioRenderer(out AudioRenderSystem renderer, memoryManager, ref parameter, appletResourceUserId, workBufferTransferMemory.Address, workBufferTransferMemory.Size, processHandle); if (result == ResultCode.Success) { diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs index effd8f15..a789dfed 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs @@ -14,9 +14,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio private IAudioRendererManager _impl; - public AudioRendererManagerServer(ServiceCtx context) : this(new AudioRendererManager(context.Device.System.AudioRendererManager, context.Device.System.AudioDeviceSessionRegistry)) { } + public AudioRendererManagerServer(ServiceCtx context) : this(context, new AudioRendererManager(context.Device.System.AudioRendererManager, context.Device.System.AudioDeviceSessionRegistry)) { } - public AudioRendererManagerServer(IAudioRendererManager impl) : base(new ServerBase("AudioRendererServer")) + public AudioRendererManagerServer(ServiceCtx context, IAudioRendererManager impl) : base(new ServerBase(context.Device.System.KernelContext, "AudioRendererServer")) { _impl = impl; } @@ -40,6 +40,8 @@ namespace Ryujinx.HLE.HOS.Services.Audio MakeObject(context, new AudioRendererServer(renderer)); } + context.Device.System.KernelContext.Syscall.CloseHandle((int)processHandle); + return result; } diff --git a/Ryujinx.HLE/HOS/Services/Audio/IAudioInManager.cs b/Ryujinx.HLE/HOS/Services/Audio/IAudioInManager.cs index 3081cd49..b3f7f5e0 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/IAudioInManager.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/IAudioInManager.cs @@ -1,4 +1,5 @@ using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Text; @@ -57,7 +58,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio return ResultCode.Success; } - private uint ListAudioInsImpl(MemoryManager memory, long bufferPosition, long bufferSize, bool filtered = false) + private uint ListAudioInsImpl(IVirtualMemoryManager memory, long bufferPosition, long bufferSize, bool filtered = false) { uint count = 0; diff --git a/Ryujinx.HLE/HOS/Services/Audio/IAudioOutManager.cs b/Ryujinx.HLE/HOS/Services/Audio/IAudioOutManager.cs index 646acef4..91ec287c 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/IAudioOutManager.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/IAudioOutManager.cs @@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio private const int DefaultSampleRate = 48000; private const int DefaultChannelsCount = 2; - public IAudioOutManager(ServiceCtx context) : base(new ServerBase("AudioOutServer")) { } + public IAudioOutManager(ServiceCtx context) : base(new ServerBase(context.Device.System.KernelContext, "AudioOutServer")) { } [Command(0)] // ListAudioOuts() -> (u32 count, buffer<bytes, 6>) @@ -134,7 +134,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio int track = audioOut.OpenTrack(sampleRate, channels, callback); - MakeObject(context, new IAudioOut(audioOut, releaseEvent, track)); + MakeObject(context, new IAudioOut(audioOut, releaseEvent, track, context.Request.HandleDesc.ToCopy[0])); context.ResponseData.Write(sampleRate); context.ResponseData.Write(channels); diff --git a/Ryujinx.HLE/HOS/Services/Audio/IHardwareOpusDecoderManager.cs b/Ryujinx.HLE/HOS/Services/Audio/IHardwareOpusDecoderManager.cs index ed40cdad..c8cc281e 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/IHardwareOpusDecoderManager.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/IHardwareOpusDecoderManager.cs @@ -16,6 +16,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio MakeObject(context, new IHardwareOpusDecoder(sampleRate, channelsCount)); + // Close transfer memory immediately as we don't use it. + context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]); + return ResultCode.Success; } |
