diff options
| author | Ac_K <Acoustik666@gmail.com> | 2019-09-19 02:45:11 +0200 |
|---|---|---|
| committer | jduncanator <1518948+jduncanator@users.noreply.github.com> | 2019-09-19 10:45:11 +1000 |
| commit | a0720b5681852f3d786d77bd3793b0359dea321c (patch) | |
| tree | 9d8f61e540d1d1d827999902dad95e5c0c1e076e /Ryujinx.HLE/HOS/Services/Audio/HardwareOpusDecoderManager/IHardwareOpusDecoder.cs | |
| parent | 4af3101b22e6957d6aa48a2768566d658699f4ed (diff) | |
Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure
Refactoring HOS folder structure:
- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).
* Remove Types namespaces
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/HardwareOpusDecoderManager/IHardwareOpusDecoder.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Audio/HardwareOpusDecoderManager/IHardwareOpusDecoder.cs | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/HardwareOpusDecoderManager/IHardwareOpusDecoder.cs b/Ryujinx.HLE/HOS/Services/Audio/HardwareOpusDecoderManager/IHardwareOpusDecoder.cs new file mode 100644 index 00000000..e23398df --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/HardwareOpusDecoderManager/IHardwareOpusDecoder.cs @@ -0,0 +1,81 @@ +using Concentus.Structs; + +namespace Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager +{ + class IHardwareOpusDecoder : IpcService + { + private const int FixedSampleRate = 48000; + + private int _sampleRate; + private int _channelsCount; + + private OpusDecoder _decoder; + + public IHardwareOpusDecoder(int sampleRate, int channelsCount) + { + _sampleRate = sampleRate; + _channelsCount = channelsCount; + + _decoder = new OpusDecoder(FixedSampleRate, channelsCount); + } + + [Command(0)] + // DecodeInterleaved(buffer<unknown, 5>) -> (u32, u32, buffer<unknown, 6>) + public ResultCode DecodeInterleaved(ServiceCtx context) + { + long inPosition = context.Request.SendBuff[0].Position; + long inSize = context.Request.SendBuff[0].Size; + + if (inSize < 8) + { + return ResultCode.OpusInvalidInput; + } + + long outPosition = context.Request.ReceiveBuff[0].Position; + long outSize = context.Request.ReceiveBuff[0].Size; + + byte[] opusData = context.Memory.ReadBytes(inPosition, inSize); + + int processed = ((opusData[0] << 24) | + (opusData[1] << 16) | + (opusData[2] << 8) | + (opusData[3] << 0)) + 8; + + if ((uint)processed > (ulong)inSize) + { + return ResultCode.OpusInvalidInput; + } + + short[] pcm = new short[outSize / 2]; + + int frameSize = pcm.Length / (_channelsCount * 2); + + int samples = _decoder.Decode(opusData, 0, opusData.Length, pcm, 0, frameSize); + + foreach (short sample in pcm) + { + context.Memory.WriteInt16(outPosition, sample); + + outPosition += 2; + } + + context.ResponseData.Write(processed); + context.ResponseData.Write(samples); + + return ResultCode.Success; + } + + [Command(4)] + // DecodeInterleavedWithPerf(buffer<unknown, 5>) -> (u32, u32, u64, buffer<unknown, 0x46>) + public ResultCode DecodeInterleavedWithPerf(ServiceCtx context) + { + ResultCode result = DecodeInterleaved(context); + + // TODO: Figure out what this value is. + // According to switchbrew, it is now used. + context.ResponseData.Write(0L); + + return result; + } + } +}
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