diff options
| author | Ac_K <Acoustik666@gmail.com> | 2019-09-20 01:49:05 +0200 |
|---|---|---|
| committer | Thomas Guillemard <me@thog.eu> | 2019-09-20 01:49:05 +0200 |
| commit | f17b772c56cf73ac539b4c8c47e0a7c8f29dae5a (patch) | |
| tree | dbc043dbea8502a2978f1ac7809f14884bd8d3ff /Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/EdgeMatrix.cs | |
| parent | a0720b5681852f3d786d77bd3793b0359dea321c (diff) | |
audren: Fix AudioRenderer implementation (#773)
* Fix AudioRenderer implementation
According to RE:
- `GetAudioRendererWorkBufferSize` is updated and improved to support `REV7`
- `RequestUpdateAudioRenderer` is updated to `REV7` too
Should improve results on recent game and close #718 and #707
* Fix NodeStates.GetWorkBufferSize
* Use BitUtils instead of IntUtils
* Nits
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/EdgeMatrix.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/EdgeMatrix.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/EdgeMatrix.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/EdgeMatrix.cs new file mode 100644 index 00000000..3f87ae04 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/EdgeMatrix.cs @@ -0,0 +1,19 @@ +using Ryujinx.Common; + +namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager +{ + static class EdgeMatrix + { + public static int GetWorkBufferSize(int totalMixCount) + { + int size = BitUtils.AlignUp(totalMixCount * totalMixCount, AudioRendererConsts.BufferAlignment); + + if (size < 0) + { + size |= 7; + } + + return size / 8; + } + } +}
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