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authorgdkchan <gab.dark.100@gmail.com>2020-05-03 19:54:50 -0300
committerGitHub <noreply@github.com>2020-05-04 08:54:50 +1000
commitf77694e4f774c9391aad5344e70a7c8721cfedc6 (patch)
tree36bccaeb153bd5d921c751966b8a734a7b4b6ae1 /Ryujinx.HLE/HOS/Services/Audio/AudioOutManager
parent1758424208335d1f4ff7c27c554e517c81bf72f6 (diff)
Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioOutManager')
-rw-r--r--Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs
index 11d8036c..e6b7cb3d 100644
--- a/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs
+++ b/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs
@@ -1,5 +1,5 @@
-using ARMeilleure.Memory;
using Ryujinx.Audio;
+using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
@@ -106,9 +106,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager
context.Memory,
position);
- byte[] buffer = context.Memory.ReadBytes(
- data.SampleBufferPtr,
- data.SampleBufferSize);
+ byte[] buffer = new byte[data.SampleBufferSize];
+
+ context.Memory.Read((ulong)data.SampleBufferPtr, buffer);
_audioOut.AppendBuffer(_track, tag, buffer);
@@ -139,7 +139,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager
tag = releasedBuffers[index];
}
- context.Memory.WriteInt64(position + index * 8, tag);
+ context.Memory.Write((ulong)(position + index * 8), tag);
}
context.ResponseData.Write(releasedBuffers.Length);