diff options
| author | Ac_K <Acoustik666@gmail.com> | 2020-11-27 20:55:00 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-27 20:55:00 +0100 |
| commit | 7b66cb0d9051cab581df6853f11e87ed115da6c3 (patch) | |
| tree | 7f5903f298f54cd65d16461089722d8f20264e11 /Ryujinx.HLE/HOS/Services/Audio/AudioOutManager | |
| parent | 0108004691a582f7df8e629c1e68a6bb0e0b90e7 (diff) | |
audio: Cleanup Ryujinx.Audio and fix OpenAL issue (#1746)
* audio: Cleanup SoundIO and fix OpenAL issue
* fix tabs by spaces
* Fix extra spaces
* Fix SoundIO.cs
* Fix ContainsAudioOutBuffer
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioOutManager')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs index eaf644f6..af9cccb2 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs @@ -85,16 +85,16 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager { long tag = context.RequestData.ReadInt64(); - context.ResponseData.Write(_audioOut.ContainsBuffer(_track, tag) ? 1 : 0); + context.ResponseData.Write(_audioOut.ContainsBuffer(_track, tag)); - return 0; + return ResultCode.Success; } [Command(7)] // 3.0.0+ // AppendAudioOutBufferAuto(u64 tag, buffer<nn::audio::AudioOutBuffer, 0x21>) public ResultCode AppendAudioOutBufferAuto(ServiceCtx context) { - (long position, long size) = context.Request.GetBufferType0x21(); + (long position, _) = context.Request.GetBufferType0x21(); return AppendAudioOutBufferImpl(context, position); } @@ -103,9 +103,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager { long tag = context.RequestData.ReadInt64(); - AudioOutData data = MemoryHelper.Read<AudioOutData>( - context.Memory, - position); + AudioOutData data = MemoryHelper.Read<AudioOutData>(context.Memory, position); // NOTE: Assume PCM16 all the time, change if new format are found. short[] buffer = new short[data.SampleBufferSize / sizeof(short)]; |
