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authorMary <me@thog.eu>2021-04-24 12:16:01 +0200
committerGitHub <noreply@github.com>2021-04-24 12:16:01 +0200
commit305f06eb71a7832e6b0081a67015b66ced8a23cd (patch)
tree98bcb3ed465332a04af449cb5c74bdca7855a141 /Ryujinx.HLE/HOS/Services/Audio/AudioOut/AudioOutServer.cs
parentc46f6879ff9171a1e024965618242e8bad373b6b (diff)
HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioOut/AudioOutServer.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/Audio/AudioOut/AudioOutServer.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioOut/AudioOutServer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioOut/AudioOutServer.cs
index 72ff4da7..b7515e0f 100644
--- a/Ryujinx.HLE/HOS/Services/Audio/AudioOut/AudioOutServer.cs
+++ b/Ryujinx.HLE/HOS/Services/Audio/AudioOut/AudioOutServer.cs
@@ -45,7 +45,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
// AppendAudioOutBuffer(u64 bufferTag, buffer<nn::audio::AudioOutBuffer, 5> buffer)
public ResultCode AppendAudioOutBuffer(ServiceCtx context)
{
- long position = context.Request.SendBuff[0].Position;
+ ulong position = context.Request.SendBuff[0].Position;
ulong bufferTag = context.RequestData.ReadUInt64();
@@ -74,10 +74,10 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
// GetReleasedAudioOutBuffers() -> (u32 count, buffer<u64, 6> tags)
public ResultCode GetReleasedAudioOutBuffers(ServiceCtx context)
{
- long position = context.Request.ReceiveBuff[0].Position;
- long size = context.Request.ReceiveBuff[0].Size;
+ ulong position = context.Request.ReceiveBuff[0].Position;
+ ulong size = context.Request.ReceiveBuff[0].Size;
- using (WritableRegion outputRegion = context.Memory.GetWritableRegion((ulong)position, (int)size))
+ using (WritableRegion outputRegion = context.Memory.GetWritableRegion(position, (int)size))
{
ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
@@ -102,7 +102,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
// AppendAudioOutBufferAuto(u64 tag, buffer<nn::audio::AudioOutBuffer, 0x21>)
public ResultCode AppendAudioOutBufferAuto(ServiceCtx context)
{
- (long position, _) = context.Request.GetBufferType0x21();
+ (ulong position, _) = context.Request.GetBufferType0x21();
ulong bufferTag = context.RequestData.ReadUInt64();
@@ -115,9 +115,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
// GetReleasedAudioOutBuffersAuto() -> (u32 count, buffer<u64, 0x22> tags)
public ResultCode GetReleasedAudioOutBuffersAuto(ServiceCtx context)
{
- (long position, long size) = context.Request.GetBufferType0x22();
+ (ulong position, ulong size) = context.Request.GetBufferType0x22();
- using (WritableRegion outputRegion = context.Memory.GetWritableRegion((ulong)position, (int)size))
+ using (WritableRegion outputRegion = context.Memory.GetWritableRegion(position, (int)size))
{
ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);